manafeng
9f93c16dc3
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2025-06-08 03:20:24 +10:00
manafeng
e52f29f702
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2025-06-08 03:19:31 +10:00
manafeng
2ce4fea684
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2025-06-08 03:06:42 +10:00
manafeng
83ffed3c86
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2025-06-08 03:05:49 +10:00
manafeng
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2025-06-08 03:05:16 +10:00
manafeng
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2025-06-08 03:04:48 +10:00
manafeng
aa0eb090ba
Add files via upload
2025-06-08 03:02:55 +10:00
manafeng
64e6fd785d
Delete ClientMain.cs
2025-06-08 03:02:35 +10:00
manafeng
cfb3235a97
Add files via upload
2025-06-08 03:01:34 +10:00
manafeng
84fc72ab59
Update ClientMain.cs
2025-06-08 02:58:12 +10:00
ALittlePatate
a9c2611427
fix: readme formatting
2024-09-21 19:23:12 +02:00
ALittlePatate
8280ed6362
add: updated english installation tutorial
2024-09-20 19:49:49 +02:00
ALittlePatate
b8ad6a1625
fix: MelonLoader required version
2024-09-20 19:29:47 +02:00
47538a7483
fix: typo
2024-09-20 18:20:53 +02:00
15d1a91806
add: infinite mirors in Manor
2024-09-20 18:11:06 +02:00
ALittlePatate
f32e3b0eb7
fix: discord handle
2024-09-20 16:10:54 +02:00
283eee124c
add: features and fixes for the new map (Manor)
4.2
2024-09-20 15:57:53 +02:00
2308b63699
fix: project references
2024-09-19 23:39:52 +02:00
ALittlePatate
42ccb45e23
Merge pull request #41 from K4SPERSKY9655/MelonLoader
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Update README.md
2024-05-11 15:54:30 +02:00
K4SPERSKY9655
26dfb5fa23
Update README.md
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[+] Corrected text
2024-05-11 13:10:41 +02:00
K4SPERSKY9655
49a5b7f3ab
Update README.md
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[+] Improved the Installation tab
2024-05-11 13:06:54 +02:00
K4SPERSKY9655
b22b56393a
Update README.md
2024-05-11 13:02:27 +02:00
K4SPERSKY9655
9a9cb7a6f5
Update README.md
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[+] Installation Tutorials improved
2024-05-11 12:51:25 +02:00
55ff1074fb
fix: build errors and warnings, updated achievements
2024-03-29 18:54:24 +01:00
ebfb23588e
fixed build error
2023-11-04 10:37:05 +01:00
ce6ed66275
update achievements
2023-10-15 19:48:10 +02:00
fd79fb2b19
updated achievements list
2023-10-15 18:23:40 +02:00
Jadis0x
9ea683f29a
Code cleanup and performance enhancement efforts
2023-08-20 17:02:31 +03:00
Jadis0x
788ffdac9f
Adjusted height of the menu button
2023-08-19 21:10:19 +03:00
Jadis0x
e1c529f0ed
menu style has been removed
2023-08-19 16:42:16 +03:00
Jadis0x
9d12c57588
Added button for ShootPlayer function
2023-08-09 22:28:24 +03:00
Jadis0x
620828d4a0
Added ShootPlayer Function
2023-08-09 22:26:01 +03:00
ALittlePatate
0e461120eb
changed Msg to Warning for the credits
2023-04-25 17:56:01 +02:00
17569ee1ed
add: note about license and credits on the start of the mod
2023-04-25 14:12:24 +02:00
Jadis0x
1efd4bd1b0
added shortkeys for tabs
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shortkeys:
F1: Visual Tab
F2: Entities Tab
F3: Map Specific Tab
F4: ESP Tab
F5: Items Tab
F6: Misc Tab
F7: Player Tab
3.0
2023-04-20 20:01:53 +03:00
Jadis0x
c50f9263f7
fixed: items tab
2023-04-20 19:48:40 +03:00
Jadis0x
61adb2030c
Add stuffsScrollPosition variable for managing scroll position in spawnable prefabs window
2023-04-20 13:42:39 +03:00
Jadis0x
486301f83a
Added a Scrollbar for Spawnable Prefabs
2023-04-20 13:40:32 +03:00
Jadis0x
27c9e7f83a
tabs fixed
2023-04-20 13:37:07 +03:00
Jadis0x
1d67349a38
the scrollbar has been added to the items tab
2023-04-20 12:47:26 +03:00
Jadis0x
c4187bdb65
Added itemsScrollPosition and rituelObjectsScrollPosition variables to enable scrolling within the items and ritual objects vertical boxes.
2023-04-20 12:41:25 +03:00
0c7158bdca
fixed nullptr exception in BurnRitualObj
2023-04-16 17:35:13 +02:00
25622d70ec
fixed a crash when calling Jumpscare when not host
2023-03-15 08:54:03 +01:00
ALittlePatate
f56b26cdb3
add: german installation tutorial
2023-03-12 15:31:16 +01:00
f732234e7a
code refactor and optimization
2023-03-11 11:59:11 +01:00
9fbabb2de1
add: load slaughterhouse, optimized crosshair
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i don't lose a single fps when using the crosshair now
2023-03-11 10:29:34 +01:00
Jadis0x
7aeacb2991
Feature Added: Crosshair
2023-03-10 14:03:06 +03:00
Jadis0x
c1c11265a5
Add: GetCircularTexture function
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In this code, a circular crosshair texture is generated using a nested loop to iterate over each pixel of the texture. The distance between each pixel and the center of the texture is calculated using the Vector2.Distance function. If this distance is less than or equal to the radius of the circle, the pixel is set to white, otherwise it is set to transparent. The resulting texture is then drawn on the screen using the GUI.DrawTexture function.
2023-03-10 12:11:35 +03:00
8793b6b6e2
fixed Sam not being frozen
2023-03-08 09:00:15 +01:00
038c9add25
Merge branch 'MelonLoader' of https://github.com/ALittlePatate/DevourClient into MelonLoader
2023-03-08 08:51:44 +01:00