Added ShootPlayer Function

This commit is contained in:
Jadis0x
2023-08-09 22:26:01 +03:00
committed by GitHub
parent 0e461120eb
commit 620828d4a0

View File

@@ -110,6 +110,24 @@ namespace DevourClient.Helpers
}
catch { return; }
}
public void ShootPlayer()
{
if (!BoltNetwork.IsServer){
MelonLogger.Msg("You need to be server !");
return;
}
if (p_GameObject == null){
return;
}
Il2Cpp.AzazelSamBehaviour _azazelSam = UnityEngine.Object.FindObjectOfType<Il2Cpp.AzazelSamBehaviour>();
if (_azazelSam){
_azazelSam.OnShootPlayer(p_GameObject, true);
}
}
}
public class Player
{