Add stuffsScrollPosition variable for managing scroll position in spawnable prefabs window

This commit is contained in:
Jadis0x
2023-04-20 13:42:39 +03:00
committed by GitHub
parent 486301f83a
commit 61adb2030c

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@@ -17,6 +17,7 @@ namespace DevourClient.Settings
public static KeyCode flyKey = KeyCode.None;
public static Vector2 itemsScrollPosition = Vector2.zero;
public static Vector2 rituelObjectsScrollPosition = Vector2.zero;
public static Vector2 stuffsScrollPosition = Vector2.zero;
public static KeyCode GetKey()
{