fix: readme formatting

This commit is contained in:
ALittlePatate
2024-09-21 19:23:12 +02:00
committed by GitHub
parent 8280ed6362
commit a9c2611427

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@@ -63,7 +63,8 @@ For my French fellas out there, 1tap2times made a French video tutorial for the
For my German friends, KiwiJuice02 made a german video tutorial right here : [link](https://www.youtube.com/watch?v=Ntablvo6y-I)<br>
In order to get all of this working you need to generate the DevourClient.dll file by building the source code.
In order to get all of this working you need to generate the DevourClient.dll file by building the source code.<br>
0. Install [.NET 6 SDK and runtime](https://dotnet.microsoft.com/en-us/download/dotnet/6.0).
1. [Build the cheat from source](https://github.com/ALittlePatate/DevourClient#building-from-source).
2. Put the DevourClient.dll file located in `DevourClient\bin\Release\net6.0` inside `C:\Program Files (x86)\Steam\steamapps\common\Devour\Mods` folder.
@@ -76,12 +77,13 @@ In order to get all of this working you need to generate the DevourClient.dll fi
## Building from source
0. Clone the repository (or Code -> Download Zip)
1. Install [MelonLoader](https://github.com/LavaGang/MelonLoader/releases) V0.6.4 (go to Settings -> tick "Show ALPHA Pre-Releases") to Devour.
2. Start your game. A cmd should appear, don't close it, MelonLoader is installing and decompiling Devour's game assemblies.
3. Wait for the process to finish, once it's done close the game.
4. Open the solution file (DevourClient.sln) in Visual Studio
5. Go to : Project --> Add a reference --> Browse --> Click on the browse button in the down right corner of the window.
6. Add those files :
1. Install [.NET 6 SDK and runtime](https://dotnet.microsoft.com/en-us/download/dotnet/6.0).
2. Install [MelonLoader](https://github.com/LavaGang/MelonLoader/releases) V0.6.4 (go to Settings -> tick "Show ALPHA Pre-Releases") to Devour.
3. Start your game. A cmd should appear, don't close it, MelonLoader is installing and decompiling Devour's game assemblies.
4. Wait for the process to finish, once it's done close the game.
5. Open the solution file (DevourClient.sln) in Visual Studio
6. Go to : Project --> Add a reference --> Browse --> Click on the browse button in the down right corner of the window.
7. Add those files :
* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\net6\MelonLoader.dll`
* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\net6\0Harmony.dll`
* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\net6\Il2CppInterop.Runtime.dll`
@@ -105,7 +107,7 @@ In order to get all of this working you need to generate the DevourClient.dll fi
* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.AnimationModule.dll`
* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\UnityEngine.PhysicsModule.dll`
* `C:\Program Files (x86)\Steam\steamapps\common\Devour\MelonLoader\Il2CppAssemblies\Il2Cppcom.rlabrecque.steamworks.net.dll`
7. Build the solutions in Release | Any CPU
8. Build the solutions in Release | Any CPU
## Contact