23 lines
492 B
C++
23 lines
492 B
C++
#include "pch-il2cpp.h"
|
|
|
|
#include "object.h"
|
|
#include "helpers.h"
|
|
|
|
app::GameObject* GameObject::FindWithTag(const char* tag)
|
|
{
|
|
Il2CppString* newStr = il2cpp_string_new(tag);
|
|
app::String* convert_to_appString = reinterpret_cast<app::String*>(newStr);
|
|
|
|
if (app::GameObject_FindWithTag(convert_to_appString, nullptr)) {
|
|
return app::GameObject_FindWithTag(convert_to_appString, nullptr);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename T>
|
|
inline T* GameObject::GetComponent()
|
|
{
|
|
return nullptr;
|
|
}
|