Fix minor issues and add new feature
- Fixed crash issue that occurred after activating Azazel's speed and returning to the menu - Added GetAzazelName() function - Added Rank Spoofer
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@@ -13,4 +13,6 @@ bool IsSequencePlaying();
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app::GameObject* GetAzazel(app::Survival* survival);
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std::string SceneName();
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std::string GetAzazelName();
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float Time_DeltaTime();
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