From a462aa0afcdc62c5a980890546f7f531772fa380 Mon Sep 17 00:00:00 2001 From: Jadis0x <49281043+jadis0x@users.noreply.github.com> Date: Tue, 25 Jun 2024 23:23:37 +0300 Subject: [PATCH] Fix minor issues and add new feature - Fixed crash issue that occurred after activating Azazel's speed and returning to the menu - Added GetAzazelName() function - Added Rank Spoofer --- lib/private/ClientHelper.cpp | 26 +++++++++++++++++++++----- lib/public/ClientHelper.h | 2 ++ user/features/menu.cpp | 4 ++-- user/features/misc/misc.cpp | 5 +---- user/hooks/hooks.cpp | 6 +++++- 5 files changed, 31 insertions(+), 12 deletions(-) diff --git a/lib/private/ClientHelper.cpp b/lib/private/ClientHelper.cpp index 6014198..6fd1b30 100644 --- a/lib/private/ClientHelper.cpp +++ b/lib/private/ClientHelper.cpp @@ -74,12 +74,16 @@ bool IsSequencePlaying() // Return false if the object was not found. if (survival == nullptr) return false; - bool isEndingPlaying = app::Survival_IsEndingPlaying(survival, nullptr); - bool isJumpScarePlaying = app::Survival_IsJumpScarePlaying(survival, nullptr); - bool isStartingToPlayFailEnding = app::Survival_StartingToPlayFailEnding(survival, nullptr); + if (app::Survival_IsEndingPlaying != nullptr || app::Survival_IsJumpScarePlaying != nullptr || app::Survival_StartingToPlayFailEnding != nullptr) { + bool isEndingPlaying = app::Survival_IsEndingPlaying(survival, nullptr); + bool isJumpScarePlaying = app::Survival_IsJumpScarePlaying(survival, nullptr); + bool isStartingToPlayFailEnding = app::Survival_StartingToPlayFailEnding(survival, nullptr); - // Return true if any sequence is playing. - return isEndingPlaying || isJumpScarePlaying || isStartingToPlayFailEnding; + // Return true if any sequence is playing. + return isEndingPlaying || isJumpScarePlaying || isStartingToPlayFailEnding; + } + + return false; } app::GameObject* GetAzazel(app::Survival* survival) @@ -110,6 +114,18 @@ std::string SceneName() return std::string(""); } +std::string GetAzazelName() +{ + if (IsInGame()) { + app::InGameHelpers* inGameHelpers = app::InGameHelpers_get_singleton(nullptr); + + if (inGameHelpers) + return il2cppi_to_string(app::InGameHelpers_GetAzazelName(inGameHelpers, nullptr)); + } + + return std::string("Azazel"); +} + float Time_DeltaTime() { diff --git a/lib/public/ClientHelper.h b/lib/public/ClientHelper.h index 5b368d3..e345e5a 100644 --- a/lib/public/ClientHelper.h +++ b/lib/public/ClientHelper.h @@ -13,4 +13,6 @@ bool IsSequencePlaying(); app::GameObject* GetAzazel(app::Survival* survival); std::string SceneName(); +std::string GetAzazelName(); + float Time_DeltaTime(); \ No newline at end of file diff --git a/user/features/menu.cpp b/user/features/menu.cpp index 5ac646e..0768339 100644 --- a/user/features/menu.cpp +++ b/user/features/menu.cpp @@ -319,15 +319,15 @@ void DrawMiscTab() { if (ImGui::Button("Make random noise")) { //Misc::PlayRandomSound(); } - ImGui::Checkbox("Walk in lobby", &settings::walk_in_lobby); ImGui::Checkbox("Auto respawn", &settings::auto_respawn); + */ ImGui::Checkbox("Spoof level", &settings::spoof_level); ImGui::InputInt("New level", &settings::new_level); - */ + ImGui::Checkbox("EXP Modifier", &settings::exp_modifier); ImGui::SliderInt("Amount", &settings::new_exp, 0, 5000); diff --git a/user/features/misc/misc.cpp b/user/features/misc/misc.cpp index 1f93bfa..55e8357 100644 --- a/user/features/misc/misc.cpp +++ b/user/features/misc/misc.cpp @@ -94,7 +94,7 @@ void Misc::InstantWin() std::string _scene = SceneName(); - if (_scene == std::string("Menu") && !IsHost() && !Player::GetLocalPlayer()) return; + if (_scene == std::string("Menu") || !IsHost() || !Player::GetLocalPlayer()) return; int32_t progress = 10; @@ -104,7 +104,6 @@ void Misc::InstantWin() if (_MapController) { // DO_APP_FUNC(0x00930CD0, void, MapController_SetProgressTo, (MapController * __this, int32_t progress, MethodInfo * method)); - if (app::MapController_SetProgressTo != nullptr) { app::MapController_SetProgressTo(_MapController, progress, nullptr); } @@ -116,7 +115,6 @@ void Misc::InstantWin() if (_SlaughterhouseAltarController) { // DO_APP_FUNC(0x0050DEB0, void, SlaughterhouseAltarController_SkipToGoat, (SlaughterhouseAltarController * __this, int32_t number, MethodInfo * method)); - if (app::SlaughterhouseAltarController_SkipToGoat != nullptr) { app::SlaughterhouseAltarController_SkipToGoat(_SlaughterhouseAltarController, progress, nullptr); } @@ -128,7 +126,6 @@ void Misc::InstantWin() if (_SurvivalObjectBurnController) { // DO_APP_FUNC(0x00562590, void, SurvivalObjectBurnController_SkipToGoat, (SurvivalObjectBurnController * __this, int32_t number, MethodInfo * method)); - if (app::SurvivalObjectBurnController_SkipToGoat != nullptr) { app::SurvivalObjectBurnController_SkipToGoat(_SurvivalObjectBurnController, progress, nullptr); } diff --git a/user/hooks/hooks.cpp b/user/hooks/hooks.cpp index def0949..75e6cb5 100644 --- a/user/hooks/hooks.cpp +++ b/user/hooks/hooks.cpp @@ -94,6 +94,10 @@ typedef void(__stdcall* TNolanBehaviour_Update)(app::NolanBehaviour*, MethodInfo TNolanBehaviour_Update oNolanBehaviour_Update = NULL; void __stdcall hNolanBehaviour_Update(app::NolanBehaviour* __this, MethodInfo* method) { + if (settings::spoof_level && IsLocalPlayer(__this)) { + Misc::RankSpoofer(settings::new_level); + } + if (settings::fly && IsLocalPlayer(__this)) { float speed = settings::fly_speed; @@ -159,7 +163,7 @@ typedef void(__stdcall* TNolanBehaviour_FixedUpdate)(app::NolanBehaviour*, Metho TNolanBehaviour_FixedUpdate oNolanBehaviour_FixedUpdate = NULL; void __stdcall hNolanBehaviour_FixedUpdate(app::NolanBehaviour* __this, MethodInfo* method) { - if (settings::freeze_azazel && IsHost()) { + if (settings::freeze_azazel && IsHost() && IsInGame()) { app::GameObject* goAzazel = __this->fields.m_Survival->fields.m_Azazel; if (goAzazel) {