Files
pasm/tests/lib_use.c
ALittlePatate 8880fae4aa fix: using file descriptors instead of FILE*
we can directly write to a socket using dprintf, no need for a buffer
2024-01-20 17:53:36 +01:00

53 lines
1.4 KiB
C

#include "../include/pasm.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define SERVER_IP "192.168.1.16"
#define SERVER_PORT 1337
#define BUFFER_SIZE 1024
int main() {
int clientSocket;
struct sockaddr_in serverAddr;
char buffer[BUFFER_SIZE];
if ((clientSocket = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
fprintf(stderr, "Socket creation failed");
return 1;
}
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(SERVER_PORT);
if (inet_pton(AF_INET, SERVER_IP, &serverAddr.sin_addr) <= 0) {
fprintf(stderr, "Invalid address/ Address not supported");
return 1;
}
if (connect(clientSocket, (struct sockaddr*)&serverAddr, sizeof(serverAddr)) == -1) {
fprintf(stderr, "Connection failed");
return 1;
}
while (1) {
// Receive data from the server
int bytesRead = recv(clientSocket, buffer, BUFFER_SIZE - 1, 0);
if (bytesRead == -1) {
fprintf(stderr, "Receive failed");
close(clientSocket);
return 1;
}
buffer[bytesRead] = '\0'; // Null-terminate the received data
if (bytesRead > 0 && buffer[bytesRead - 1] == '\n')
buffer[bytesRead - 1] = '\0'; //deletes \n
printf("script path: %s\n", buffer);
pasm_run_script(buffer, 0, 0, clientSocket); //considering buffer is the path of a valid .pasm script
}
close(clientSocket);
return 0;
}