disabled imgui demo for now
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@@ -3,8 +3,7 @@
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#include <stdint.h>
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int main() {
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run_overlay();
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/*
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//run_overlay();
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if (!open_device())
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return -1;
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@@ -20,6 +19,5 @@ int main() {
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printf("Value from RPM: %d\n", out);
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close_device();
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*/
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return 0;
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}
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@@ -28,7 +28,7 @@ int run_overlay(void)
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN);
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SDL_WindowFlags window_flags = (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_ALWAYS_ON_TOP | SDL_WINDOW_UTILITY);
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SDL_Window* window = SDL_CreateWindow("Dear ImGui SDL3+OpenGL3 example", 1280, 720, window_flags);
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if (window == nullptr)
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{
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