18 lines
384 B
C#
18 lines
384 B
C#
using UnityEngine;
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using SlimeRanger.Helpers;
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using System;
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namespace SlimeRanger.Hacks
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{
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internal class Unlocks
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{
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public static void UnlockAllUpgrades()
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{
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foreach (PlayerState.Upgrade up in Enum.GetValues(typeof(PlayerState.Upgrade)))
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{
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StateHelpers.GetPlayerState().AddUpgrade(up);
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}
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}
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}
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}
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