- Created a header file called players. added a helper function to get the gameobject of all players, the gameobject of the local player and the NolanBehaviour component - Added UnityCore file to make it easier for us to use unity functions - Misc file fully updated - Added Wrapper class to make it easier to use il2cpp functions - ClientHelper updated - color.hpp library was included in the project to make the console colorful
20 lines
417 B
C++
20 lines
417 B
C++
#pragma once
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#include "settings/settings.hpp"
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#include <iostream>
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namespace Misc {
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void ForceStart();
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void CarryItem(const char* itemName);
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void CarryAnimal(const char* animalName);
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void InstantWin();
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void CustomizedLobby();
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void FullBright();
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void Fly();
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void Revive(bool self);
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void GetKeys();
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void Jumpscare();
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void Kill(bool self);
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void RankSpoofer(int value);
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} |