10 lines
197 B
C++
10 lines
197 B
C++
#include "pch-il2cpp.h"
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#include "UnityEngine/Input.h"
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#include <helpers.h>
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float Input::GetAxis(const char* axisName)
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{
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return app::Input_1_GetAxis(ConvertToSystemString(axisName), nullptr);
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}
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