45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
namespace DevourClient.Helpers
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{
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class Map
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{
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public static string GetActiveScene()
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{
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return UnityEngine.SceneManagement.SceneManager.GetActiveScene().name;
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}
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public static string GetMapName(string sceneName)
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{
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switch (sceneName)
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{
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case "Devour":
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return "Farmhouse";
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case "Molly":
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return "Asylum";
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case "Inn":
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return "Inn";
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case "Town":
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return "Town";
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default:
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return "Menu";
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}
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}
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public static UnityEngine.GameObject GetAzazel()
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{
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return Helpers.Entities.Azazels[0].gameObject;
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}
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public static void LoadMap(string mapName)
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{
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if (Il2CppPhoton.Bolt.BoltNetwork.IsServer)
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{
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Il2CppPhoton.Bolt.BoltNetwork.LoadScene(mapName);
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}
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else
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{
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DevourClient.Hacks.Misc.ShowMessageBox("You must be the host to use this command!");
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}
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}
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}
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}
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