Files
DevourClient/lib/private/UnityEngine/Math.cpp
2024-09-21 18:40:56 -03:00

31 lines
827 B
C++

#include "pch-il2cpp.h"
#include "UnityEngine/Math.h"
#include <helpers.h>
const char* Math::Vector3::ToString(app::Vector3* v)
{
app::String* str = app::Vector3_ToString(v, nullptr);
return str ? il2cppi_to_string(str).c_str() : "Vector::ToString returned nullptr!\n";
}
const char* Math::Vector3::ToString(app::Vector3 v)
{
return ("x: " + std::to_string(v.x) + " y: " + std::to_string(v.y) + " z: " + std::to_string(v.z)).c_str();
}
namespace app {
Vector3 operator+(const Vector3& lhs, const Vector3& rhs) {
return { lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z };
}
Vector3 operator*(const Vector3& vec, float scalar) {
return { vec.x * scalar, vec.y * scalar, vec.z * scalar };
}
Vector3 operator-(const Vector3& lhs, const Vector3& rhs) {
return { lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z };
}
}