-
released this
2026-06-09 09:12:31 +00:00 | 0 commits to MelonLoader since this releaseGeneral
- Keybinds can now be set to
Noneby pressingESC - Client GUI can no longer go off-screen
- Client settings now properly save after closing and reopening the game (forgot to mention in the last changelog)
- Added client version text next to the game version in the bottom right corner
- Fixed most fps/performance issues, the game should now feel twice as smoother
- Players who are not host can now also see spawned prefabs
- Enabled mods now activate instantly when loading into a map instead of taking a few seconds
- Fixed visuals disappearing while using Fly due to skipped occlusion triggers in all maps
- Fixed Carnival sewer audio effects remaining permanently active after leaving the sewers while using Fly (Fly may be slightly weaker against certain invisible barriers)
- Fixed an issue where the game would occasionally crash when using Fly at high speeds in The Town
- Added
Join Discordbutton in the Welcome popup
GUI
- Redesigned checkboxes
- Added text shadows to all text
- Fixed text clipping issues (letters like
yandgwere getting cut off) - Made sliders more consistent across the client
- Changed hover/click colors on boxes and added active tab highlighting
- Added a new
Settingstab - Moved some options from
MiscintoSettings - Added warning messages into the GUI for certain actions across the whole client
- Added “x” suffix to Player Speed Multiplier and Azazel Speed Multiplier values
- Long translated text now automatically scales to prevent text cutoffs
Visuals
- Added
No Knockout FXoption - Fixed UV camera becoming oversized when using UV
- Weather can now be disabled and re-enabled instantly in-game without needing to reload the map
- Added
Day Skyoption available when Fullbright is activated - Fixed brief darkness flashes while using UV light with Fullbright enabled
- Reworked Flashlight Color and UV Color to checkbox with edit Color button
- Fixed Flashlight Color not properly saving after closing the menu
- Fixed Flashlight Color overriding UV Color while using UV
- Added a dedicated Crosshair customization menu
- Added Dot Only crosshair option
- Added Fullbright support even when the player flashlight is turned off
Entities
- Sorted entity buttons by map order
- Everyone can now see the spawned Azazel Anna entity in Farmhouse (I wasn’t able to get the other Azazels working yet)
- Added spawnable Doll entity with working AI
- Added AI to Ghost, Corpse, Lump, Kai, Anna
- Entities now spawn in front of the player instead of inside
- Added
Despawn Azazelbutton
Map
- Fixed the Slaughterhouse button being too small to display the full text
- Ritual slider is now smooth like the other sliders
- Fixed the ritual progress slider not applying correctly after being used once
- Ritual burn actions now bypass the normal animations cooldown
- Added option to remove Realm FX on Manor
- Disabled the Manor dead realm teleport box outside the house, allowing free exploration and proper use of the Switch Realm feature
- Added a 1 second cooldown to the Switch Realm button to prevent spam related issues
- Added
Switch Realmkeybind support - Map load buttons now lock after clicking until a new scene loads to prevent spamming
- Loading maps from the main menu is now disabled to prevent softlocks (you still can in lobby)
- Reaching 10/10 ritual progress before triggering Azazel now correctly starts the ending cutscene instead of softlocking the match
ESP
- Added Player Outline ESP
- Removed the global
Enable Outline ESPtoggle to avoid conflicts with Player Outline behavior - Renamed
GoatsOutline ESP toRitualsinstead - Renamed
First AidESP toMedkit
Items
- Added
Universal Eggthat works with every shrine in The Inn (once aimed on altar you can't drop it) - Added
Keep Used Itemsoption that makes you keep an item after dropping or using it (host only) - Renamed internal/code-style item names to proper in-game names for better clarity
- Moved 'TP items to you' from the Entities tab to the Items tab
- Added "Inn Web" Prefab
Misc
- Reorganized elements
- Added an Instant Interaction hotkey option
- (If set to
Noneby pressingESC, no keybind is required) - (If a keybind is set, Instant Interaction will only activate when pressed, significantly improving fps performance)
- (If set to
- Added an on-screen
Show Coordinatesoption (also draggable) - God Mode now makes you immune to all minions even when you are not the host
- God Mode will make you also immune to Sam gunshots
- Added God Mode keybind (you can now bully Azazel)
- Changed Instant Interaction frame value to
0.03f - Added decimal support to Speed Multiplier
- Disabling the Spoof Level checkbox now restores your real level
- Added full keybind support for Fly Hack with its own menu
- Expanded Walk in Lobby functionality with support for jumping and UV usage
- Fixed Level Spoof breaking or not updating properly after switching scenes
- God Mode now stays enabled between switching scenes
- Fixed an issue that prevented players from crawling through vents in Slaughterhouse while God Mode was enabled
Players
- Players who get locked in a cage can now see the cage in Farmhouse and Slaughterhouse (I wasn’t able to get it working on the other maps yet)
- Added singleplayer support to the Players tab and its actions
- Kill and Jumpscare features now work properly before triggering Azazel on all maps (singleplayer only)
- Improved Player tab behavior and multiplayer handling (cleaner button restrictions for non-hosts, and added pre-trigger action warnings)
- Fixed Players being softlocked after getting jumpscared
- Added a scrollbar that will appear if players amount is above 4
Network
- Start bypass will now also remove the X and the lock icon and will instantly update
Settings
- Added a new
Settingstab - Moved Language settings
- Moved Menu Key settings
- Moved Restore Defaults option
- Added an option to disable the Welcome Popup
- Added an option to disable the Memory Manager
- Added 10 new built-in client themes with automatic ReShade detection and adjustment
- Added a
Custom Imagemenu with support for custom GUI background images, with brightness and position controls
Downloads
-
Source code (ZIP)
2 downloads
-
Source code (TAR.GZ)
2 downloads
- Keybinds can now be set to