Initial Update to new version
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@@ -3,7 +3,7 @@
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#include "UnityEngine/Math.h"
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#include <helpers.h>
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const char* Math::Vector3::ToString(app::Vector3__Boxed* v)
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const char* Math::Vector3::ToString(app::Vector3* v)
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{
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app::String* str = app::Vector3_ToString(v, nullptr);
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