Initial Update to new version
This commit is contained in:
@@ -149,8 +149,8 @@ std::string GetAzazelName()
|
||||
|
||||
float Time_DeltaTime()
|
||||
{
|
||||
if (app::Time_get_deltaTime) {
|
||||
return app::Time_get_deltaTime(nullptr);
|
||||
if (app::Time_1_get_deltaTime) {
|
||||
return app::Time_1_get_deltaTime(nullptr);
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#include "UnityEngine/Math.h"
|
||||
#include <helpers.h>
|
||||
|
||||
const char* Math::Vector3::ToString(app::Vector3__Boxed* v)
|
||||
const char* Math::Vector3::ToString(app::Vector3* v)
|
||||
{
|
||||
app::String* str = app::Vector3_ToString(v, nullptr);
|
||||
|
||||
|
||||
@@ -33,9 +33,9 @@ app::Vector3 Transform::GetRight(app::Transform* transform)
|
||||
return app::Transform_get_right(transform, nullptr);
|
||||
}
|
||||
|
||||
app::Vector3 Transform::GetEulerAngles(app::Quaternion__Boxed rotation)
|
||||
app::Vector3 Transform::GetEulerAngles(app::Quaternion* rotation)
|
||||
{
|
||||
return app::Quaternion_get_eulerAngles(&rotation, nullptr);
|
||||
return app::Quaternion_get_eulerAngles(rotation, nullptr);
|
||||
}
|
||||
|
||||
app::Quaternion Transform::QuaternionEuler(app::Vector3 eulerAngles)
|
||||
|
||||
Reference in New Issue
Block a user