fix: build errors
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@@ -5,6 +5,7 @@ void Misc::SetRank(int rank) {
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}
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void Misc::WalkInlobby(bool walk) {
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/*
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if (!Players::LocalPlayer->GetComponent("UltimateCharacterLocomotionHandler")) {
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Unity::il2cppClass* Character = IL2CPP::Class::Find("Opsive.UltimateCharacterController.Character::UltimateCharacterLocomotionHandler");
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Unity::CGameObject* UltimateCharacterLocomotionHandler =
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@@ -14,4 +15,5 @@ void Misc::WalkInlobby(bool walk) {
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Players::LocalPlayer->AddComponent(UltimateCharacterLocomotionHandler);
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}
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*/
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}
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