@jadis0x added Unlimited UV

Update MelonMain.cs
This commit was merged in pull request #15.
This commit is contained in:
ALittlePatate
2022-08-29 12:00:22 +02:00
committed by GitHub

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@@ -18,6 +18,7 @@ namespace DevourClient
bool fly = false;
float fly_speed = 5;
public bool _IsAutoRespawn = false;
public static bool unlimitedUV = false;
public static bool exp_modifier = false;
public static float exp = 1000f;
bool player_esp = false;
@@ -245,6 +246,8 @@ namespace DevourClient
this.azazel_snapline = GUI.Toggle(new Rect(Settings.Settings.x + 390, Settings.Settings.y + 220, 150, 20), this.azazel_snapline, "Azazel Snapline");
this.item_esp = GUI.Toggle(new Rect(Settings.Settings.x + 390, Settings.Settings.y + 280, 150, 20), this.item_esp, "Item ESP");
Load.unlimitedUV = GUI.Toggle(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 340, 150, 20), Load.unlimitedUV, "Unlimited UV");
if (GUI.Button(new Rect(Settings.Settings.x + 10, Settings.Settings.y + 40, 150, 20), "Unlock Achievements"))
{