fix: UltimateCharacterLocomotion could not be found

This commit is contained in:
ALittlePatate
2022-09-09 12:36:41 +02:00
parent 8f7dbe99fb
commit 7609900c85

View File

@@ -137,7 +137,7 @@ namespace DevourClient
{
try
{
Helpers.LocalPlayer.GetLocalPlayer().GetComponent<UltimateCharacterLocomotion>().TimeScale = this._PlayerSpeedMultiplier;
Helpers.LocalPlayer.GetLocalPlayer().GetComponent<Opsive.UltimateCharacterController.Character.UltimateCharacterLocomotion>().TimeScale = this._PlayerSpeedMultiplier;
}
catch { return; }
}