Added toggle to the key ESP, fixed demon ESP, and resolved ESP crashes

This commit is contained in:
KnucklesB
2024-07-18 17:18:17 -03:00
parent 61d331d38f
commit 739f15aeb2
7 changed files with 81 additions and 29 deletions

View File

@@ -8,7 +8,11 @@ namespace ESP {
// TEMP FIX #60
inline app::GameObject__Array* ents_azazel = NULL;
inline app::Object_1__Array* ents_item;
inline app::Object_1__Array* ents_key;
inline app::Object_1__Array* ents_goat;
inline app::Object_1__Array* ents_demon;
inline std::string name_demon = "N/A";
inline int time_refresh = 100;
inline int time_counter = 0;
@@ -18,6 +22,7 @@ namespace ESP {
void RunPlayersESP();
void RunGoatsESP();
void RunItemsESP();
void RunKeyESP();
void RunDemonESP();
void RunAzazelESP();
}