fix: access violations

This commit is contained in:
ALittlePatate
2022-10-03 20:21:09 +02:00
parent 6224d0cca3
commit 63cc59febf

View File

@@ -1,8 +1,13 @@
#include "Misc.hpp"
#include "../../Utils/Output/Output.hpp"
#include "../../Utils/Helpers/Helpers.hpp"
#include <time.h>
void Misc::SetRank(int rank) {
if (!Players::LocalPlayer) {
return;
}
Unity::CComponent* NolanRankController = Players::LocalPlayer->GetComponent("NolanRankController");
if (!NolanRankController) {
return;
@@ -142,6 +147,10 @@ void Misc::PlayRandomSound() {
}
void Misc::CarryItem(const char* item) {
if (Helpers::GetActiveScene() == std::string("Menu")) {
return;
}
std::string setItemName = "";
if (item == "Hay") {
@@ -218,6 +227,10 @@ void Misc::PlayerSpeed(int speed) {
}
void Misc::SpawnAnimal(const char* animalName) {
if (Helpers::GetActiveScene() == std::string("Menu")) {
return;
}
std::string AnimalId = "";
if (animalName == "Goat") {