add: IsInGame function
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@@ -4,3 +4,18 @@
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bool Helpers::isPlayerCrawling() {
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return Players::LocalPlayer->GetComponent("NolanBehaviour")->CallMethod<bool*>("IsCrawling");
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}
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bool Helpers::IsInGame() {
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Unity::CGameObject* OptionsHelpers = Unity::GameObject::Find("OptionsHelpers");
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Unity::CComponent* OptionsHelpersData = OptionsHelpers->GetComponent("OptionsHelpers");
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if (OptionsHelpers == NULL) {
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return false;
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}
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if (OptionsHelpersData == NULL) {
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return false;
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}
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return OptionsHelpersData->GetMemberValue<bool*>("inGame");
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}
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