feat: Initial commit of all the files

This commit is contained in:
ALittlePatate
2021-11-01 21:12:28 +01:00
commit 57a2f4f2d0
14 changed files with 1241 additions and 0 deletions

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using UnityEngine;
using MelonLoader;
using UnityEngine.UI;
namespace DevourClient.Hacks
{
public class Misc
{
public static void BigFlashlight(bool reset)
{
NolanBehaviour Nolan = UnityEngine.Object.FindObjectOfType<NolanBehaviour>();
Light flashlightSpot = Nolan.flashlightSpot;
if (reset)
{
flashlightSpot.intensity = 1.5f;
flashlightSpot.range = 9f;
}
else
{
flashlightSpot.intensity = 1.5f;
flashlightSpot.range = 200f;
}
}
public static void FlashlightColor(Color color)
{
NolanBehaviour Nolan = UnityEngine.Object.FindObjectOfType<NolanBehaviour>();
Light flashlightSpot = Nolan.flashlightSpot;
flashlightSpot.color = color;
}
public static void TPKeys()
{
NolanBehaviour Nolan = UnityEngine.Object.FindObjectOfType<NolanBehaviour>();
foreach (KeyBehaviour keyBehaviour in UnityEngine.Object.FindObjectsOfType<KeyBehaviour>())
{
bool flag = keyBehaviour == null;
if (flag)
{
return;
}
keyBehaviour.transform.position = Nolan.transform.position + Nolan.transform.forward * 1.5f;
}
}
public static void MaxRank()
{
NolanRankController NolanRank = UnityEngine.Object.FindObjectOfType<NolanRankController>();
NolanRank.SetRank(70);
}
public static void MessageSpam(string message)
{
if (Helpers.Player.IsInGame())
{
GameUI game_ui_class = UnityEngine.Object.FindObjectOfType<GameUI>();
game_ui_class.textChatInput.text = message;
game_ui_class.OnChatMessageSubmit();
}
else
{
Horror.Menu menu_class = UnityEngine.Object.FindObjectOfType<Horror.Menu>();
menu_class.textChatInput.text = message;
menu_class.OnChatMessageSubmit();
}
}
public static void InstantWin()
{
Survival survival_class = UnityEngine.Object.FindObjectOfType<Survival>();
try
{
survival_class.PlayWinEnding("InnWin");
}
catch
{
try
{
survival_class.PlayWinEnding("AsylumWin");
}
catch
{
survival_class.PlayWinEnding("Win");
}
}
}
}
}