Renamed ShootPlayers function to KnockoutPlayers
>added killYourself parameter of type bool for KnockoutPlayers function
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@@ -17,5 +17,5 @@ namespace Misc {
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void SpawnAnimal(const char* animalName);
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void ForceStart();
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void BurnRitualObj(bool burnAll);
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void ShootPlayers();
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void KnockoutPlayers(bool killYourself);
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}
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