"AutoRespawn" function has been updated

This commit is contained in:
jadis0x
2023-01-08 21:07:48 +03:00
committed by GitHub
parent 6532b34d7a
commit 22b2e583f7

View File

@@ -138,8 +138,9 @@ namespace DevourClient.Hacks
{
Il2Cpp.NolanBehaviour nb = Player.GetPlayer();
Vector3 setNewPosition = nb.transform.position = new Vector3(0.0f, -100.0f, 0.0f);
nb.locomotion.SetPosition(setNewPosition);
Il2Cpp.SurvivalReviveInteractable _reviveInteractable = UnityEngine.Object.FindObjectOfType<Il2Cpp.SurvivalReviveInteractable>();
_reviveInteractable.Interact(nb.gameObject);
}
public static void TPItems()