added shortkeys for tabs
shortkeys: F1: Visual Tab F2: Entities Tab F3: Map Specific Tab F4: ESP Tab F5: Items Tab F6: Misc Tab F7: Player Tab
This commit is contained in:
@@ -377,37 +377,37 @@ namespace DevourClient
|
|||||||
{
|
{
|
||||||
GUILayout.BeginHorizontal();
|
GUILayout.BeginHorizontal();
|
||||||
|
|
||||||
if (GUILayout.Button("Visual"))
|
if (GUILayout.Button("Visual") || Input.GetKeyDown(KeyCode.F1))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.Visuals;
|
current_tab = CurrentTab.Visuals;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GUILayout.Button("Entites"))
|
if (GUILayout.Button("Entites") || Input.GetKeyDown(KeyCode.F2))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.Entities;
|
current_tab = CurrentTab.Entities;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GUILayout.Button("Map Specific"))
|
if (GUILayout.Button("Map Specific") || Input.GetKeyDown(KeyCode.F3))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.Map;
|
current_tab = CurrentTab.Map;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GUILayout.Button("ESP"))
|
if (GUILayout.Button("ESP") || Input.GetKeyDown(KeyCode.F4))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.ESP;
|
current_tab = CurrentTab.ESP;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GUILayout.Button("Items"))
|
if (GUILayout.Button("Items") || Input.GetKeyDown(KeyCode.F5))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.Items;
|
current_tab = CurrentTab.Items;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GUILayout.Button("Misc"))
|
if (GUILayout.Button("Misc") || Input.GetKeyDown(KeyCode.F6))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.Misc;
|
current_tab = CurrentTab.Misc;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GUILayout.Button("Player"))
|
if (GUILayout.Button("Player") || Input.GetKeyDown(KeyCode.F7))
|
||||||
{
|
{
|
||||||
current_tab = CurrentTab.Players;
|
current_tab = CurrentTab.Players;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user