add: PE random resources

This commit is contained in:
2023-09-05 14:14:05 +02:00
parent 3ea146b42c
commit 790d030a6c
4 changed files with 53 additions and 10 deletions

View File

@@ -1,6 +1,31 @@
from randomness import *
from PIL import Image, ImageDraw
def generate_bmp(filename):
# Define the dimensions of the BMP image
width = 256 # Width of the image
height = 256 # Height of the image
# Create a new blank image with a white background
img = Image.new('RGB', (width, height), 'white')
# Create a drawing object to draw on the image
draw = ImageDraw.Draw(img)
# Generate random pixel colors and fill the image
for x in range(width):
for y in range(height):
red = GetRandomRange(0, 255)
green = GetRandomRange(0, 255)
blue = GetRandomRange(0, 255)
pixel_color = (red, green, blue)
draw.point((x, y), fill=pixel_color)
# Save the generated BMP image
img.save(filename, 'BMP')
def change_metadata(icon_file) :
number_of_bmp = GetRandomRange(2, 6)
f = open("DllExecutor.rc", "r")
f_c = f.readlines()
f.close()
@@ -24,6 +49,10 @@ def change_metadata(icon_file) :
elif "MAINICON" in line and icon_file != "":
line = f'MAINICON ICON "{icon_file}"\n'
for i in range(number_of_bmp) :
bmp_name = f"img_{i}.bmp"
generate_bmp(bmp_name)
line += f'{GetRandomString(10)} BITMAP "{bmp_name}"\n'
o.write(line)