Added the global variables in the main file
This commit is contained in:
8
.gitignore
vendored
8
.gitignore
vendored
@@ -1,3 +1,11 @@
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#Visual studio stuff
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.vs
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.vs
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Debug
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Debug
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Ezfrags/Debug
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Ezfrags/Debug
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#IDA stuff
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Reversing/ezfrags.exe.id0
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Reversing/ezfrags.exe.id1
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Reversing/ezfrags.exe.id2
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Reversing/ezfrags.exe.nam
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Reversing/ezfrags.exe.til
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@@ -129,6 +129,15 @@ int main()
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|| !cheat_thread_state::kill_message_thread_status)
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|| !cheat_thread_state::kill_message_thread_status)
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Sleep(100u);
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Sleep(100u);
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settings::glow_esp_bool = 1;
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settings::trigger_mode_switch_1 = 0;
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settings::aimlock_bool = 1;
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settings::radar_bool = 1;
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settings::aim_assist_bool = 1;
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settings::trigger_mode_switch_2 = 0;
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settings::bunnyhop_bool = 1;
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settings::kill_message_bool = 1;
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settings::no_flash_bool = 1;
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update();
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update();
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while (WaitForSingleObject(Mem::process_handle, 0)) {
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while (WaitForSingleObject(Mem::process_handle, 0)) {
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@@ -1,19 +1,19 @@
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#pragma once
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#pragma once
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namespace settings {
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namespace settings {
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bool glow_esp_bool = 1;
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bool glow_esp_bool;
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int trigger_mode_switch_1 = 0;
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int trigger_mode_switch_1;
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int trigger_mode_switch_2 = 0;
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int trigger_mode_switch_2;
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int trigger_delay = 30;
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int trigger_delay = 30;
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bool aimlock_bool = 1;
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bool aimlock_bool;
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int aimlock_bone = 6; //8 : chest, 6 : head
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int aimlock_bone = 6; //8 : chest, 6 : head
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bool radar_bool = 1;
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bool radar_bool;
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bool aim_assist_bool = 1;
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bool aim_assist_bool;
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int aim_assist_bone = 6; //8 : chest, 6 : head
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int aim_assist_bone = 6; //8 : chest, 6 : head
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float aim_fov = 25.0;
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float aim_fov = 25.0;
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bool bunnyhop_bool = 1;
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bool bunnyhop_bool;
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bool kill_message_bool = 1;
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bool kill_message_bool;
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bool no_flash_bool = 1;
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bool no_flash_bool;
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};
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};
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namespace cheat_thread_state {
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namespace cheat_thread_state {
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