Added the global variables in the main file

This commit is contained in:
ALittlePatate
2021-12-18 16:28:04 +01:00
parent 1738d270ab
commit ec914914f7
4 changed files with 26 additions and 9 deletions

8
.gitignore vendored
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@@ -1,3 +1,11 @@
#Visual studio stuff
.vs .vs
Debug Debug
Ezfrags/Debug Ezfrags/Debug
#IDA stuff
Reversing/ezfrags.exe.id0
Reversing/ezfrags.exe.id1
Reversing/ezfrags.exe.id2
Reversing/ezfrags.exe.nam
Reversing/ezfrags.exe.til

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@@ -129,6 +129,15 @@ int main()
|| !cheat_thread_state::kill_message_thread_status) || !cheat_thread_state::kill_message_thread_status)
Sleep(100u); Sleep(100u);
settings::glow_esp_bool = 1;
settings::trigger_mode_switch_1 = 0;
settings::aimlock_bool = 1;
settings::radar_bool = 1;
settings::aim_assist_bool = 1;
settings::trigger_mode_switch_2 = 0;
settings::bunnyhop_bool = 1;
settings::kill_message_bool = 1;
settings::no_flash_bool = 1;
update(); update();
while (WaitForSingleObject(Mem::process_handle, 0)) { while (WaitForSingleObject(Mem::process_handle, 0)) {

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@@ -1,19 +1,19 @@
#pragma once #pragma once
namespace settings { namespace settings {
bool glow_esp_bool = 1; bool glow_esp_bool;
int trigger_mode_switch_1 = 0; int trigger_mode_switch_1;
int trigger_mode_switch_2 = 0; int trigger_mode_switch_2;
int trigger_delay = 30; int trigger_delay = 30;
bool aimlock_bool = 1; bool aimlock_bool;
int aimlock_bone = 6; //8 : chest, 6 : head int aimlock_bone = 6; //8 : chest, 6 : head
bool radar_bool = 1; bool radar_bool;
bool aim_assist_bool = 1; bool aim_assist_bool;
int aim_assist_bone = 6; //8 : chest, 6 : head int aim_assist_bone = 6; //8 : chest, 6 : head
float aim_fov = 25.0; float aim_fov = 25.0;
bool bunnyhop_bool = 1; bool bunnyhop_bool;
bool kill_message_bool = 1; bool kill_message_bool;
bool no_flash_bool = 1; bool no_flash_bool;
}; };
namespace cheat_thread_state { namespace cheat_thread_state {

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