Added the prototype for the radar function

This commit is contained in:
ALittlePatate
2022-01-02 16:58:07 +01:00
parent ec914914f7
commit 83efe702fb
6 changed files with 51 additions and 10 deletions

View File

@@ -37,6 +37,8 @@ int main()
std::cout << "\n" << "Loading csgo.exe";
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Mem::get_csgo, 0, 0, 0);
//All this instant thing is just from me, that doesn't figure in the original code
//So yeah that's to change ig
bool instant_csgo = true;
while (!Mem::csgo_found)
{
@@ -111,14 +113,14 @@ int main()
get_sigs::start();
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)radar_thread, 0, 0, 0);// radar_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)aim_assist_thread, 0, 0, 0);// aim_assist_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)no_flash_thread, 0, 0, 0);// no_flash_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)bunnyhop_thread, 0, 0, 0);// bunnyhop_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)aimlock_thread, 0, 0, 0);// aimlock_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)glow_esp_thread, 0, 0, 0);// glow_esp_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)kill_message_thread, 0, 0, 0);// kill_message_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)trigger_thread, 0, 0, 0);// trigger_thread
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)radar_thread, 0, 0, 0);// Stuck
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)aim_assist_thread, 0, 0, 0);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)no_flash_thread, 0, 0, 0);// Done !
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)bunnyhop_thread, 0, 0, 0);// Done !
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)aimlock_thread, 0, 0, 0);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)glow_esp_thread, 0, 0, 0);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)kill_message_thread, 0, 0, 0);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)trigger_thread, 0, 0, 0);//
while (!cheat_thread_state::aim_assist_thread_status
|| !cheat_thread_state::aimlock_thread_status
|| !cheat_thread_state::no_flash_thread_status