################################# # # Backend # ################################# # Backend to use: "xrender" or "glx". # GLX backend is typically much faster but depends on a sane driver. # backend = "xrender"; # backend = "xr_glx_hybrid"; backend = "glx"; vsync = true; opengl-swc = true; glx-copy-from-front = true; glx-swap-method = 2; xrender-sync = true; xrender-sync-fence = true; ################################# # # GLX backend # ################################# glx-no-stencil = true; # GLX backend: Copy unmodified regions from front buffer instead of redrawing them all. # My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified, # but a 20% increase when only 1/4 is. # My tests on nouveau show terrible slowdown. # Useful with --glx-swap-method, as well. glx-copy-from-front = false; # GLX backend: Use MESA_copy_sub_buffer to do partial screen update. # My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. # May break VSync and is not available on some drivers. # Overrides --glx-copy-from-front. # glx-use-copysubbuffermesa = true; # GLX backend: Avoid rebinding pixmap on window damage. # Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). # Recommended if it works. glx-no-rebind-pixmap = true; use-damage = false; # Disabled to avoid artifacts painting under blur transparent windows. ################################# # # Shadows # ################################# # Enabled client-side shadows on windows. shadow = false; # The blur radius for shadows. (default 12) shadow-radius = 35; # The left offset for shadows. (default -15) shadow-offset-x = -35; # The top offset for shadows. (default -15) shadow-offset-y = -35; # The translucency for shadows. (default .75) shadow-opacity = 0.8; # Set if you want different colour shadows # shadow-red = 0.0; # shadow-green = 0.0; # shadow-blue = 0.0; # shadow-exclude-reg = "x10+0+0"; # xinerama-shadow-crop = true; # The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches # (most applications are fine, only apps that do weird things with xshapes or argb are affected). # This list includes all the affected apps I found in my testing. The "! name~=''" part excludes # shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher. # shadow-exclude = "n:e:Notification"; shadow-exclude = [ # Removed to avoid no-shadow in modal dialog windows. # "! name~=''", "name = 'Notification'", "name = 'Plank'", "name = 'Docky'", "name = 'Kupfer'", "name = 'Pensela'", "name = 'Drawing Board'", # # Workaround for VirtualBox empty window at launching "name = 'VirtualBox'", "name = 'VirtualBoxVM'", # # Avoid shadow in Negatron popups "name = 'Negatron v0.100.1' && argb", # # Avoid shadow for the XFCE alt tab TaskSwitcher "name ?= 'xfwm4' && argb", # # "name *= 'compton'", "class_g = 'Conky'", "class_g = 'Kupfer'", "class_g = 'Synapse'", "class_g ?= 'Notify-osd'", "class_g ?= 'Cairo-dock'", "class_g = 'Cairo-clock'", "class_g ?= 'Xfce4-notifyd'", # # Exclude special Firefox/Firefox-esr/Thunderbird dropdowns. # Ref: https://github.com/chjj/compton/issues/247 "class_g = 'Thunderbird' && argb", "class_g = 'Telegram' && argb", "name ?= 'Thunderbird' && (window_type = 'utility' || window_type = 'popup_menu')", # # Exclude some special popup menu shadows, but Modal Windows. # These are more finetuning thant previous ones: "class_g ?= 'Thunderbird' && class_i = 'Popup' && argb", "class_g = 'firefox' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Firefox' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'firefox-esr' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Firefox-esr' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Tor Browser' && (window_type = 'utility') && argb", "class_g = 'Navegador Tor' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Thunderbird' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g = 'Mozilla Thunderbird' && (window_type = 'utility' || window_type = 'popup_menu') && argb", "class_g ?= 'Xfce4-power-manager'", # # Exclude Vokoscreen and VokoscreenNG area selector # "class_g ?= 'vokoscreen' && argb", "name = 'Área'", "name *= 'Cuenta regresiva'", # "override_redirect = true" ]; # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) # Deprecated, use --shadow-exclude 'bounding_shaped' or --shadow-exclude 'bounding_shaped && !rounded_corners' instead. shadow-ignore-shaped = false; ################################# # # Opacity # ################################# inactive-opacity = 1; active-opacity = 1; frame-opacity = 1; inactive-opacity-override = false; # Desaturate and darken the inactive windows # Dim inactive windows. (0.0 - 1.0) #inactive-dim = 0.2; #inactive-dim-fixed = true; # Do not let dimness adjust based on window opacity. # inactive-dim-fixed = true; # Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. blur-background = true; blur-method = "kernel"; #blur-size = 50; #blur-deviation = 5.0; # Blur background of opaque windows with transparent frames as well. # blur-background-frame = true; # Do not let blur radius adjust based on window opacity. #blur-background-fixed = true; # blur-kern = "3x3box"; # blur-kern = "5x5box"; # blur-kern = "5x5gaussian" blur-kern = "9x9gaussian" blur-background-exclude = [ "class_g = 'Peek'", "class_g = 'Pensela'", "name = 'Drawing Board'", "window_type = 'dock'", "window_type = 'dropdown_menu'", "window_type = 'combo'", "window_type = 'popup_menu'", "window_type = 'utility'", "window_type = 'desktop'", ]; opacity-exclude = [ "name = 'Stratagus'" ]; ################################# # # Fading # ################################# fading = false; # fade-delta = 30; #fade-in-step = 0.03; #fade-out-step = 0.03; fade-in-step = 0.07; fade-out-step = 0.07; # no-fading-openclose = true; # no-fading-destroyed-argb = true; fade-exclude = [ ]; ################################# # # OTHER CONFIG # ################################# log-level = "warn"; # log-file = "/path/to/your/log/file"; mark-wmwin-focused = true; mark-ovredir-focused = true; # use-ewmh-active-win = true; detect-rounded-corners = true; detect-client-opacity = true; #vsync = true; # sw-opti = true; # unredir-if-possible = true; # unredir-if-possible-delay = 5000; # unredir-if-possible-exclude = [ ]; focus-exclude = [ "class_g = 'Cairo-clock'" ]; detect-transient = true; detect-client-leader = true; invert-color-include = [ ]; resize-damage = 2; ################################# # # Window type settings # ################################# wintypes: { dock = { shadow = true; } dnd = { shadow = false; } popup_menu = { opacity = 1; } dropdown_menu = { opacity = 1; } # This avoid problems with transparent windows while use-damage = true;. # normal = { full-shadow = true;}; # tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; };