18 lines
467 B
C#
18 lines
467 B
C#
using UnityEngine;
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namespace SlimeRanger.Helpers
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{
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internal class StateHelpers
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{
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public static PlayerState GetPlayerState()
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{
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return UnityEngine.Object.FindObjectOfType<PlayerState>();
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}
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public static Vector3 GetPlayerPosition()
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{
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TeleportablePlayer tpp = UnityEngine.Object.FindObjectOfType<TeleportablePlayer>();
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return tpp.playerEventHandler.Position.Get();
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}
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}
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}
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