diff --git a/README.md b/README.md index 31ea94c..453a019 100644 --- a/README.md +++ b/README.md @@ -31,9 +31,9 @@ This uses [BepInEx](https://github.com/BepInEx/BepInEx). ## Building from source 0. Clone the repository -1. Download [a BE build of BeInEx](https://builds.bepinex.dev/projects/bepinex_be). +1. Download [a BE build of BepInEx](https://builds.bepinex.dev/projects/bepinex_be). 2. Extract all the files from `BepInEx_UnityMono_x64_*******_*.*.*-be.***.zip` to `C:\Program Files (x86)\Steam\steamapps\common\Slime Rancher` -3. Start your game. BeInEx will generate useful stuff. Wait a bit then close the game. +3. Start your game. BepInEx will generate useful stuff. Wait a bit then close the game. 4. Open the .sln file of SlimeRanger in Visual Studio (i used VS2022). 5. Go to : Project --> Add a reference --> Browse --> Click on the browse button in the down right corner of the window. 6. Add those files : @@ -50,8 +50,8 @@ You can add me on discord at patate#1252 For teaching me the basics : * [A Begginner's Guide To Hacking Unity Games](https://www.unknowncheats.me/wiki/A_Beginner%27s_Guide_To_Hacking_Unity_Games) -For teaching me how to make a mod using BeInEx : -* [BeInEx docs](https://docs.bepinex.dev/master/articles/dev_guide/plugin_tutorial/index.html) +For teaching me how to make a mod using BepInEx : +* [BepInEx docs](https://docs.bepinex.dev/master/articles/dev_guide/plugin_tutorial/index.html) For teaching me about the UnityEngine API : * [Unity User Manual 2020.3 (LTS)](https://docs.unity3d.com/Manual/index.html)