Added a lot of features (see description)

Added infinite jetpack, upgrade plot on buy, override max slot, change time multiplier
This commit is contained in:
ALittlePatate
2022-07-08 17:57:14 +02:00
parent 90574d4990
commit 3c09f97675
6 changed files with 167 additions and 5 deletions

View File

@@ -26,14 +26,15 @@ namespace SlimeRanger.Hacks
{
pos += -tpp.transform.right * speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.Keypad8))
if (Input.GetKey(KeyCode.Space))
{
pos += tpp.transform.up * speed * Time.deltaTime;
}
if (Input.GetKey(KeyCode.Keypad2))
if (Input.GetKey(KeyCode.LeftShift))
{
pos += -tpp.transform.up * speed * Time.deltaTime;
}
Misc.SetPlayerPosition(pos);
}
@@ -42,7 +43,7 @@ namespace SlimeRanger.Hacks
StateHelpers.GetPlayerState().AddCurrency(amount, type);
}
public static void AddKey()
public static void AddKey()
{
StateHelpers.GetPlayerState().AddKey();
}
@@ -62,5 +63,6 @@ namespace SlimeRanger.Hacks
TeleportablePlayer tpp = UnityEngine.Object.FindObjectOfType<TeleportablePlayer>();
tpp.playerEventHandler.Position.Set(position);
}
}
}
}

View File

@@ -12,6 +12,30 @@ namespace SlimeRanger.Hacks
{
StateHelpers.GetPlayerState().AddUpgrade(up);
}
ProgressDirector progressDirector = UnityEngine.Object.FindObjectOfType<ProgressDirector>();
foreach (ProgressDirector.ProgressType pt in Enum.GetValues(typeof(ProgressDirector.ProgressType)))
{
progressDirector.AddProgress(pt);
}
foreach (Gadget.Id id in Enum.GetValues(typeof(Gadget.Id)))
{
SRSingleton<SceneContext>.Instance.GadgetDirector.AddBlueprint(id);
}
progressDirector.AddProgress(ProgressDirector.ProgressType.CORPORATE_PARTNER);
CorporatePartnerUI corporatePartnerUI = UnityEngine.Object.FindObjectOfType<CorporatePartnerUI>();
corporatePartnerUI.RebuildUI();
corporatePartnerUI.PlayPurchaseFX();
SRSingleton<SceneContext>.Instance.PediaDirector.UnlockWithoutPopup(PediaDirector.Id.CHROMA);
SRSingleton<SceneContext>.Instance.PediaDirector.UnlockWithoutPopup(PediaDirector.Id.SLIME_TOYS);
PediaDirector pediaDirector = UnityEngine.Object.FindObjectOfType<PediaDirector>();
foreach (PediaDirector.Id id in Enum.GetValues(typeof(PediaDirector.Id)))
{
pediaDirector.Unlock(id);
}
}
}
}