import sys from PyQt5 import QtCore, QtGui, QtWidgets import ctypes import pymem import pymem.process import time sys.path.insert(1, "classes/") from features_reads import read from Offsets import * import features_check class Crosshair(QtWidgets.QWidget): def __init__(self, parent=None, windowSize=24, penWidth=2): QtWidgets.QWidget.__init__(self, parent) self.ws = windowSize self.resize(windowSize+1, windowSize+1) self.pen = QtGui.QPen(QtGui.QColor(0,255,0,255)) self.pen.setWidth(penWidth) self.setWindowFlags(QtCore.Qt.FramelessWindowHint | QtCore.Qt.WindowStaysOnTopHint | QtCore.Qt.WindowTransparentForInput) self.setAttribute(QtCore.Qt.WA_TranslucentBackground) self.move(QtWidgets.QApplication.desktop().screen().rect().center() - self.rect().center() + QtCore.QPoint(1,1)) def paintEvent(self, event): ws = self.ws d = 6 painter = QtGui.QPainter(self) painter.setPen(self.pen) # painter.drawLine( x1,y1, x2,y2 ) painter.drawLine( ws/2, 0, ws/2, ws/2 - ws/d ) # Top painter.drawLine( ws/2, ws/2 + ws/d, ws/2, ws ) # Bottom painter.drawLine( 0, ws/2, ws/2 - ws/d, ws/2 ) # Left painter.drawLine( ws/2 + ws/d, ws/2, ws, ws/2 ) # Right class crosshair_hack() : def __init__(self) : app = QtWidgets.QApplication(sys.argv) widget = Crosshair(windowSize=24, penWidth=1) widget.show() try : pm = pymem.Pymem("csgo.exe") except : MessageBox = ctypes.windll.user32.MessageBoxW MessageBox(None, 'Could not find the csgo.exe process !', 'Error', 16) return client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll awp = 9 ssg = 40 scar = 38 g3sg1 = 11 snipers = [awp, ssg, scar, g3sg1] read("aim") while features_check.check.crosshair : try : read("aim") app.processEvents() player = pm.read_int(client + dwLocalPlayer) scoped = pm.read_int(player + m_bIsScoped) weapon = pm.read_int(player + m_hActiveWeapon) weapon_entity = pm.read_int(client + dwEntityList + ((weapon & 0xFFF) - 1) * 0x10) weapon_id = str(pm.read_short(weapon_entity + m_iItemDefinitionIndex)) if weapon: if int(weapon_id) in snipers and scoped == 0 : widget.show() else : widget.hide() time.sleep(0.2) except : pass pm.close_process()