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291
classes/features_check.py
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291
classes/features_check.py
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from multiprocessing import *
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import multiprocessing
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import sys, time
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import importlib
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sys.path.insert(1, "classes/")
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from features_reads import read
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sys.path.insert(1, "utils/")
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from glow import glow
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from chams import chams
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from chams_reset import chams_reset
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from aimbot import aimbot
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from rcs import rcs
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from triggerbot import triggerbot
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from rapidfire import rapidfire
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from silent import silent
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from crosshair_hack import crosshair_hack
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from thirdperson import thirdperson
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from fov import fov
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from fov_reset import fov_reset
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from hitsound import hitsound
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from soundesp import sound_esp
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from noflash import noflash
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from noflash_reset import noflash_reset
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from bhop_rage import bhop_rage
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from bhop_legit import bhop_legit
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from money import money
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from money_reset import money_reset
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from radar import radar
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from radar_reset import radar_reset
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from fake_lag import fake_lag
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class check :
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def __init__(self) :
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self.is_running()
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def is_running(self) :
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glow_switch = False
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chams_switch = False
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chams_reset_switch = False
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aimbot_switch = False
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rcs_switch = False
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triggerbot_switch = False
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rapidfire_switch = False
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silent_aim_switch = False
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crosshair_switch = False
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thirdperson_switch = False
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fov_switch = False
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fov_reset_switch = False
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hitsound_switch = False
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soundesp_switch = False
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noflash_switch = False
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noflash_reset_switch = False
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bhop_rage_switch = False
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bhop_legit_switch = False
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show_money_switch = False
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show_money_reset_switch = False
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radar_switch = False
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radar_reset_switch = False
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fake_lag_switch = False
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while True :
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try :
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read()
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if check.glow_active and glow_switch == False :
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multiprocessing.freeze_support()
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t_glow = Process(target = glow)
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t_glow.start()
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glow_switch = True
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elif not check.glow_active and glow_switch == True:
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t_glow.terminate()
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glow_switch = False
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if check.chams_active and chams_switch == False :
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if chams_reset_switch == True :
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t_chams_reset.terminate()
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chams_reset_switch = False
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multiprocessing.freeze_support()
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t_chams = Process(target = chams)
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t_chams.start()
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chams_switch = True
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elif not check.chams_active and chams_switch == True:
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t_chams.terminate()
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multiprocessing.freeze_support()
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t_chams_reset = Process(target = chams_reset)
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t_chams_reset.start()
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chams_reset_switch = True
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chams_switch = False
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if check.aimbot and aimbot_switch == False :
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multiprocessing.freeze_support()
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t_aimbot = Process(target = aimbot)
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t_aimbot.start()
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aimbot_switch = True
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elif not check.aimbot and aimbot_switch == True:
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t_aimbot.terminate()
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aimbot_switch = False
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if check.rcs and rcs_switch == False :
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multiprocessing.freeze_support()
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t_rcs = Process(target = rcs)
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t_rcs.start()
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rcs_switch = True
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elif not check.rcs and rcs_switch == True:
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t_rcs.terminate()
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rcs_switch = False
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if check.triggerbot and triggerbot_switch == False :
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multiprocessing.freeze_support()
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t_triggerbot = Process(target = triggerbot)
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t_triggerbot.start()
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triggerbot_switch = True
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elif not check.triggerbot and triggerbot_switch == True:
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t_triggerbot.terminate()
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triggerbot_switch = False
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if check.rapid_fire and rapidfire_switch == False :
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multiprocessing.freeze_support()
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t_rapid_fire = Process(target = rapidfire)
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t_rapid_fire.start()
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rapidfire_switch = True
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elif not check.rapid_fire and rapidfire_switch == True:
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t_rapid_fire.terminate()
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rapidfire_switch = False
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if check.silent_aim and silent_aim_switch == False :
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multiprocessing.freeze_support()
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t_silent_aim = Process(target = silent)
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t_silent_aim.start()
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silent_aim_switch = True
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elif not check.silent_aim and silent_aim_switch == True:
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t_silent_aim.terminate()
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silent_aim_switch = False
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if check.crosshair and crosshair_switch == False :
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multiprocessing.freeze_support()
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t_crosshair = Process(target = crosshair_hack)
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t_crosshair.start()
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crosshair_switch = True
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elif not check.crosshair and crosshair_switch == True:
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t_crosshair.terminate()
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crosshair_switch = False
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if check.third_person and thirdperson_switch == False :
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multiprocessing.freeze_support()
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t_thirdperson = Process(target = thirdperson)
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t_thirdperson.start()
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thirdperson_switch = True
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elif not check.third_person and thirdperson_switch == True:
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t_thirdperson.terminate()
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thirdperson_switch = False
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if check.fov and fov_switch == False :
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if fov_reset_switch == True :
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t_fov_reset.terminate()
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fov_reset_switch = False
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multiprocessing.freeze_support()
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t_fov = Process(target = fov)
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t_fov.start()
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fov_switch = True
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elif not check.fov and fov_switch == True:
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t_fov.terminate()
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multiprocessing.freeze_support()
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t_fov_reset = Process(target = fov_reset)
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t_fov_reset.start()
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fov_reset_switch = True
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fov_switch = False
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if check.hitsound and hitsound_switch == False :
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multiprocessing.freeze_support()
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t_hitsound = Process(target = hitsound)
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t_hitsound.start()
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hitsound_switch = True
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elif not check.hitsound and hitsound_switch == True:
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t_hitsound.terminate()
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hitsound_switch = False
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if check.sound_esp and soundesp_switch == False :
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multiprocessing.freeze_support()
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t_soundesp = Process(target = sound_esp)
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t_soundesp.start()
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soundesp_switch = True
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elif not check.sound_esp and soundesp_switch == True:
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t_soundesp.terminate()
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soundesp_switch = False
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if check.no_flash and noflash_switch == False :
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if noflash_reset_switch == True :
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t_noflash_reset.terminate()
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noflash_reset_switch = False
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multiprocessing.freeze_support()
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t_noflash = Process(target = noflash)
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t_noflash.start()
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noflash_switch = True
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elif not check.no_flash and noflash_switch == True:
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t_noflash.terminate()
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multiprocessing.freeze_support()
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t_noflash_reset = Process(target = noflash_reset)
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t_noflash_reset.start()
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noflash_reset_switch = True
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noflash_switch = False
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if check.bhop_rage and bhop_rage_switch == False :
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multiprocessing.freeze_support()
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t_bhop_rage = Process(target = bhop_rage)
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t_bhop_rage.start()
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bhop_rage_switch = True
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elif not check.bhop_rage and bhop_rage_switch == True:
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t_bhop_rage.terminate()
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bhop_rage_switch = False
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if check.bhop_legit and bhop_legit_switch == False :
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multiprocessing.freeze_support()
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t_bhop_legit = Process(target = bhop_legit)
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t_bhop_legit.start()
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bhop_legit_switch = True
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elif not check.bhop_legit and bhop_legit_switch == True:
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t_bhop_legit.terminate()
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bhop_legit_switch = False
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if check.show_money and show_money_switch == False :
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if show_money_reset_switch == True :
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t_show_money_reset.terminate()
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show_money_reset_switch = False
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multiprocessing.freeze_support()
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t_show_money = Process(target = money)
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t_show_money.start()
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show_money_switch = True
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elif not check.show_money and show_money_switch == True:
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t_show_money.terminate()
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multiprocessing.freeze_support()
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t_show_money_reset = Process(target = money_reset)
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t_show_money_reset.start()
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show_money_reset_switch = True
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show_money_switch = False
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if check.radar and radar_switch == False :
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if radar_reset_switch == True :
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t_radar_reset.terminate()
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radar_reset_switch = False
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multiprocessing.freeze_support()
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t_radar = Process(target = radar)
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t_radar.start()
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radar_switch = True
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elif not check.radar and radar_switch == True:
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t_radar.terminate()
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multiprocessing.freeze_support()
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t_radar_reset = Process(target = radar_reset)
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t_radar_reset.start()
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radar_reset_switch = True
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radar_switch = False
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if check.fake_lag and fake_lag_switch == False :
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multiprocessing.freeze_support()
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t_fake_lag = Process(target = fake_lag)
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t_fake_lag.start()
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fake_lag_switch = True
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elif not check.fake_lag and fake_lag_switch == True:
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t_fake_lag.terminate()
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fake_lag_switch = False
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except Exception as e:
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print(e)
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