Update skinchanger.py
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@@ -68,7 +68,6 @@ class skinchanger_func() :
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self.config_p.read('configs/'+self.config_last)
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self.config_p.read('configs/'+self.config_last)
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active_weapons = config.active_weapons(self)
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active_weapons = config.active_weapons(self)
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print(active_weapons)
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for weapon, skin in active_weapons.items() :
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for weapon, skin in active_weapons.items() :
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fallbackpaint = int(skin_dict[skin])
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fallbackpaint = int(skin_dict[skin])
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seed = int(self.config_p.get('SKINCHANGER', weapon+"_se"))
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seed = int(self.config_p.get('SKINCHANGER', weapon+"_se"))
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@@ -159,4 +158,4 @@ class config() :
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if value != "0" :
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if value != "0" :
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active_weapons[weapon] = value
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active_weapons[weapon] = value
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return active_weapons
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return active_weapons
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