Delete skinchanger.py

This commit is contained in:
ALittlePatate
2021-04-11 12:43:40 +02:00
committed by GitHub
parent a37ca1066e
commit 1937d1c6f8

View File

@@ -1,161 +0,0 @@
import time
import ctypes, sys, os
import pymem
import requests
import keyboard
from Offsets import *
from configparser import ConfigParser
sys.path.insert(1, "classes/")
from skin_id_dumper import main as skin_dump
class skinchanger_func() :
def __init__(self):
try :
pm = pymem.Pymem("csgo.exe")
except :
MessageBox = ctypes.windll.user32.MessageBoxW
MessageBox(None, 'Could not find the csgo.exe process !', 'Error', 16)
return
client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll
engine = pymem.process.module_from_name(pm.process_handle, "engine.dll").lpBaseOfDll
engine_state = pm.read_int( engine + dwClientState )
skin_dict, skin_list = skin_dump() #using skin_dict only
weapons_id = {
"AK47": 7,
"AUG": 262152,
"FAMAS": 10,
"Galil_AR": 13,
"M4A1S": 60,
"M4A4": 16,
"SG_553": 39,
"AWP": 9,
"SSG_08": 40,
"G3SG1": 11,
"SCAR20": 38,
"MAC10": 17,
"MP7": 33,
"MP9": 34,
"PPBizon": 36,
"P90": 19,
"UMP45": 24,
"MP5SD": 23,
"MAG7": 27,
"Nova": 35,
"SawedOff": 262173,
"XM1014": 25,
"Negev": 28,
"M249": 14,
"USPS": 61,
"Desert_Eagle": 1,
"Glock18": 4,
"FiveSeven": 3,
"P250": 36,
"Tec9": 30,
"P2000": 32,
"R8_Revolver": 64,
"CZ75Auto": 63,
"Dual_Berettas": 2
}
self.config_p = ConfigParser()
while True:
self.config_last = config.read_last(self)
self.config_p.read('configs/'+self.config_last)
active_weapons = config.active_weapons(self)
for weapon, skin in active_weapons.items() :
fallbackpaint = int(skin_dict[skin])
seed = int(self.config_p.get('SKINCHANGER', weapon+"_se"))
stattrack_v = int(self.config_p.get('SKINCHANGER', weapon+"_stv"))
float_v = float(self.config_p.get('SKINCHANGER', weapon+"_f"))
stattrack_y = self.config_p.get('SKINCHANGER', weapon+"_st")
for k in range(0,1000) :
local_player = pm.read_int( client + dwLocalPlayer )
for i in range(0, 8):
my_weapons = pm.read_int( local_player + m_hMyWeapons + (i - 1) * 0x4 ) & 0xFFF
weapon_address = pm.read_int( client + dwEntityList + (my_weapons - 1) * 0x10 )
if weapon_address:
weapon_id_2 = pm.read_short(weapon_address + m_iItemDefinitionIndex)
if weapon_id_2 == weapons_id[weapon] :
weapon_owner = pm.read_int(weapon_address + m_OriginalOwnerXuidLow)
pm.write_int( weapon_address + m_iItemIDHigh, -1 )
pm.write_int( weapon_address + m_nFallbackPaintKit, fallbackpaint )
pm.write_int( weapon_address + m_iAccountID, weapon_owner )
if stattrack_y == "True" :
pm.write_int( weapon_address + m_nFallbackStatTrak, stattrack_v )
pm.write_int( weapon_address + m_nFallbackSeed, seed )
pm.write_float( weapon_address + m_flFallbackWear, float_v)
if keyboard.is_pressed( "f6" ):
pm.write_int( engine_state + 0x174, -1 )
class config() :
def read_last(self) :
while True : #If there is an error because we are writing the last config at the same time
try :
with open("configs/last/last.txt", "r") as f :
for line in f :
last = line
return last
except :
pass
def read_active_weapons(self) :
all_weapons = {
"AK47": self.config_p.get('SKINCHANGER', 'AK47'),
"AUG": self.config_p.get('SKINCHANGER', 'AUG'),
"AWP": self.config_p.get('SKINCHANGER', 'AWP'),
"CZ75Auto": self.config_p.get('SKINCHANGER', 'CZ75Auto'),
"Desert_Eagle": self.config_p.get('SKINCHANGER', 'Desert_Eagle'),
"Dual_Berettas": self.config_p.get('SKINCHANGER', 'Dual_Berettas'),
"FAMAS": self.config_p.get('SKINCHANGER', 'FAMAS'),
"FiveSeven": self.config_p.get('SKINCHANGER', 'FiveSeven'),
"G3SG1": self.config_p.get('SKINCHANGER', 'G3SG1'),
"Galil_AR": self.config_p.get('SKINCHANGER', 'Galil_AR'),
"Glock18": self.config_p.get('SKINCHANGER', 'Glock18'),
"M249": self.config_p.get('SKINCHANGER', 'M249'),
"M4A1S": self.config_p.get('SKINCHANGER', 'M4A1S'),
"M4A4": self.config_p.get('SKINCHANGER', 'M4A4'),
"MAC10": self.config_p.get('SKINCHANGER', 'MAC10'),
"MAG7": self.config_p.get('SKINCHANGER', 'MAG7'),
"MP5SD": self.config_p.get('SKINCHANGER', 'MP5SD'),
"MP7": self.config_p.get('SKINCHANGER', 'MP7'),
"MP9": self.config_p.get('SKINCHANGER', 'MP9'),
"Negev": self.config_p.get('SKINCHANGER', 'Negev'),
"Nova": self.config_p.get('SKINCHANGER', 'Nova'),
"P2000": self.config_p.get('SKINCHANGER', 'P2000'),
"P250": self.config_p.get('SKINCHANGER', 'P250'),
"P90": self.config_p.get('SKINCHANGER', 'P90'),
"PPBizon": self.config_p.get('SKINCHANGER', 'PPBizon'),
"R8_Revolver": self.config_p.get('SKINCHANGER', 'R8_Revolver'),
"SCAR20": self.config_p.get('SKINCHANGER', 'SCAR20'),
"SG_553": self.config_p.get('SKINCHANGER', 'SG_553'),
"SSG_08": self.config_p.get('SKINCHANGER', 'SSG_08'),
"SawedOff": self.config_p.get('SKINCHANGER', 'SawedOff'),
"Tec9": self.config_p.get('SKINCHANGER', 'Tec9'),
"UMP45": self.config_p.get('SKINCHANGER', 'UMP45'),
"USPS": self.config_p.get('SKINCHANGER', 'USPS'),
"XM1014": self.config_p.get('SKINCHANGER', 'XM1014'),
}
return all_weapons
def active_weapons(self) :
all_weapons = config.read_active_weapons(self)
active_weapons = {}
for weapon, value in all_weapons.items():
if value != "0" :
active_weapons[weapon] = value
return active_weapons