Files
DevourClient/lib/public/wrapper.h
Jadis0x 0b90598356 Reorganized UnityEngine namespace
Reorganized UnityEngine namespace by splitting headers into individual classes
2024-06-07 19:07:09 +03:00

21 lines
542 B
C++

#pragma once
struct Il2CppObject;
struct Il2CppImage;
class Wrapper {
public:
Wrapper(const char* imageName);
Wrapper& find_class(const char* classNamespace, const char* className);
void get_fields(const char* classNamespace, const char* className);
void method_info(const char* classNamespace, const char* className);
void classList();
Il2CppObject* get_class();
const char* GetImageName();
const Il2CppImage* get_image();
private:
const Il2CppImage* GetImage(const char* image);
const Il2CppImage* image;
Il2CppObject* obj;
};