279 lines
13 KiB
C#
279 lines
13 KiB
C#
using System.Collections.Generic;
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namespace DevourClient.Localization.Translations
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{
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public static class GermanTranslations
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{
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public static Dictionary<string, string> GetTranslations()
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{
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return new Dictionary<string, string>
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{
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{ "Altar", "Altar" },
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{ "Animal_Gate", "Tiertor" },
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{ "Anna", "Anna" },
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{ "Asia", "Asien" },
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{ "Asylum", "Anstalt" },
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{ "AsylumDoor", "Asyltür" },
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{ "AsylumDoubleDoor", "Asyl-Doppeltür" },
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{ "AsylumWhiteDoor", "Weiße Asyltür" },
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{ "Australia", "Australien" },
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{ "Auto Respawn", "Auto-Respawn" },
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{ "Auto farm items (x5)", "Auto-Farm Gegenstände (x5)" },
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{ "Azazel", "Azazel" },
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{ "Azazel & Demons", "Azazel & Dämonen" },
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{ "Azazel ESP", "Azazel ESP" },
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{ "Azazel ESP Color", "Azazel ESP Farbe" },
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{ "Azazel Snapline", "Azazel-Linie" },
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{ "AzazelAnna", "Azazel-Anna" },
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{ "AzazelApril", "Azazel-April" },
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{ "AzazelKai", "Azazel-Kai" },
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{ "AzazelMolly", "Azazel-Molly" },
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{ "AzazelNathan", "Azazel-Nathan" },
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{ "AzazelSam", "Azazel-Sam" },
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{ "AzazelZara", "Azazel-Zara" },
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{ "Barbed Wire", "Stacheldraht" },
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{ "Battery", "Batterie" },
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{ "Battery ESP", "Batterie-ESP" },
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{ "Big Flashlight", "Große Taschenlampe" },
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{ "Bleach", "Bleichmittel" },
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{ "Bleach ESP", "Bleichmittel-ESP" },
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{ "Boar", "Wildschwein" },
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{ "Bone", "Knochen" },
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{ "Bone ESP", "Knochen-ESP" },
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{ "Burn a ritual object", "Ritualobjekt verbrennen" },
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{ "Burn all ritual objects", "Alle Objekte verbrennen" },
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{ "Cage", "Käfig" },
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{ "Cake", "Kuchen" },
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{ "Cake ESP", "Kuchen-ESP" },
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{ "Carnival", "Karneval" },
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{ "Cherry Blossom", "Kirschblüte" },
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{ "Clean Head ESP", "Sauberer-Kopf-ESP" },
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{ "Collectables ESP", "Sammlerobjekte-ESP" },
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{ "Clean The Fountains", "Brunnen reinigen" },
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{ "CleanHead", "Sauberer Kopf" },
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{ "Client", "Client" },
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{ "Coin", "Münze" },
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{ "Coin ESP", "Münze-ESP" },
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{ "Connection ID", "Verbindungs-ID" },
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{ "Corpse", "Leiche" },
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{ "Corpse ESP", "Leiche-ESP" },
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{ "Create Lobby", "Lobby erstellen" },
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{ "Crosshair", "Fadenkreuz" },
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{ "Crow", "Krähe" },
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{ "Crow ESP", "Krähe-ESP" },
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{ "Demon", "Dämon" },
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{ "Demon ESP", "Dämon ESP" },
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{ "Despawn Boars", "Wildschweine entfernen" },
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{ "Despawn Corpses", "Leichen entfernen" },
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{ "Despawn Crows", "Krähen entfernen" },
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{ "Despawn Demons", "Dämonen entfernen" },
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{ "Despawn Ghosts", "Geister entfernen" },
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{ "Despawn Inmates", "Häftlinge entfernen" },
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{ "Despawn Lumps", "Klumpen entfernen" },
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{ "Despawn Monkeys", "Affen entfernen" },
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{ "Despawn Spiders", "Spinnen entfernen" },
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{ "Devour", "Bauernhof" },
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{ "DevourDoorBack", "Hintertür" },
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{ "DevourDoorMain", "Haupttür" },
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{ "DevourDoorRoom", "Zimmertür" },
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{ "Dirty Head ESP", "Schmutziger-Kopf-ESP" },
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{ "DirtyHead", "Schmutziger Kopf" },
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{ "Doll", "Puppe" },
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{ "Doll ESP", "Puppe-ESP" },
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{ "Doll Head ESP", "Puppenkopf-ESP" },
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{ "DollHead", "Puppenkopf" },
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{ "Door", "Tür" },
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{ "ESP", "ESP" },
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{ "ESP Settings", "ESP-Einstellungen" },
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{ "Egg", "Ei" },
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{ "Egg ESP", "Ei ESP" },
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{ "Egg-1", "Ei-1" },
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{ "Egg-10", "Ei-10" },
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{ "Egg-2", "Ei-2" },
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{ "Egg-3", "Ei-3" },
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{ "Egg-4", "Ei-4" },
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{ "Egg-5", "Ei-5" },
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{ "Egg-6", "Ei-6" },
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{ "Egg-7", "Ei-7" },
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{ "Egg-8", "Ei-8" },
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{ "Egg-9", "Ei-9" },
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{ "Egg-Clean-1", "Ei-1" },
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{ "Egg-Clean-10", "Ei-10" },
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{ "Egg-Clean-2", "Ei-2" },
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{ "Egg-Clean-3", "Ei-3" },
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{ "Egg-Clean-4", "Ei-4" },
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{ "Egg-Clean-5", "Ei-5" },
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{ "Egg-Clean-6", "Ei-6" },
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{ "Egg-Clean-7", "Ei-7" },
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{ "Egg-Clean-8", "Ei-8" },
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{ "Egg-Clean-9", "Ei-9" },
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{ "Elevator_Door", "Aufzugstür" },
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{ "Entities", "Entitäten" },
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{ "Error", "Fehler" },
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{ "Europe", "Europa" },
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{ "Exit", "Beenden" },
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{ "Exp Modifier", "Erfahrungsmodifikator" },
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{ "Exp Value", "Erfahrungswert" },
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{ "Farmhouse", "Bauernhof" },
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{ "Fast Move", "Schnelle Bewegung" },
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{ "First Aid ESP", "Erste-Hilfe-ESP" },
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{ "First aid", "Erste Hilfe" },
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{ "FirstAid", "Erste Hilfe" },
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{ "Flashlight Color", "Taschenlampenfarbe" },
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{ "Fly", "Fliegen" },
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{ "Fly Speed", "Fluggeschwindigkeit" },
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{ "Feather", "Feder" },
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{ "Food", "Essen" },
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{ "Force Start Game", "Spiel erzwingen" },
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{ "Fountain", "Brunnen" },
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{ "Freeze azazel", "Azazel einfrieren" },
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{ "Fullbright", "Vollhelligkeit" },
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{ "Fuse", "Sicherung" },
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{ "Fuse ESP", "Sicherung-ESP" },
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{ "Gasoline", "Benzin" },
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{ "Gasoline ESP", "Benzin-ESP" },
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{ "Gate", "Tor" },
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{ "Ghost", "Geist" },
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{ "Ghost ESP", "Geist-ESP" },
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{ "Goat", "Ziege" },
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{ "Goat ESP", "Ziege-ESP" },
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{ "Goat/Rat ESP", "Ziege/Ratte ESP" },
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{ "Hay", "Heu" },
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{ "Hay ESP", "Heu-ESP" },
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{ "Head", "Kopf" },
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{ "Horseshoe", "Hufeisen" },
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{ "Host", "Host" },
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{ "Host Only", "Nur Host" },
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{ "Infinite mirrors", "Unendliche Spiegel" },
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{ "Inmate", "Häftling" },
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{ "Inmates ESP", "Häftling-ESP" },
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{ "Inn", "Gasthaus" },
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{ "InnDoor", "Gasthoftür" },
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{ "InnDoubleDoor", "Gasthof-Doppeltür" },
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{ "InnShojiDoor", "Gasthof-Shoji-Tür" },
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{ "InnShrine", "Gasthof-Schrein" },
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{ "InnWardrobe", "Gasthof-Kleiderschrank" },
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{ "InnWoodenDoor", "Gasthof-Holztür" },
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{ "Instant Win", "Sofortiger Sieg" },
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{ "Item ESP", "Gegenstands-ESP" },
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{ "Items", "Gegenstände" },
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{ "Japan", "Japan" },
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{ "Jumpscare", "Jumpscare" },
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{ "Key", "Schlüssel" },
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{ "Key ESP", "Schlüssel ESP" },
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{ "Kill", "Töten" },
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{ "Level", "Level" },
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{ "Load Map:", "Karte laden:" },
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{ "Lobby Control", "Lobby-Steuerung" },
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{ "Lobby Manager", "Lobby-Verwaltung" },
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{ "Lobby Size", "Lobby-Größe" },
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{ "Lock in cage", "In Käfig sperren" },
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{ "Lump", "Klumpen" },
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{ "Lump ESP", "Klumpen-ESP" },
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{ "Manor", "Herrenhaus" },
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{ "Map", "Karte" },
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{ "Matchbox", "Streichholzschachtel" },
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{ "Matchbox ESP", "Streichholzschachtel-ESP" },
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{ "Medicine ESP", "Medizin ESP" },
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{ "Menu", "Menü" },
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{ "Mirror", "Spiegel" },
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{ "Misc", "Sonstiges" },
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{ "Molly", "Anstalt" },
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{ "Monkey", "Affe" },
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{ "Monkey ESP", "Affe-ESP" },
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{ "Music Box ESP", "Spieluhr-ESP" },
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{ "MusicBox", "Spieluhr" },
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{ "MusicBox-Idle", "Spieluhr" },
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{ "Network", "Netzwerk" },
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{ "Network Info", "Netzwerk-Info" },
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{ "Network Stats", "Netzwerk-Statistiken" },
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{ "Not connected", "Nicht verbunden" },
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{ "Patch", "Patch" },
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{ "Pig", "Schwein" },
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{ "Pig ESP", "Schwein-ESP" },
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{ "PigExcrement", "Schweinekot" },
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{ "Ping", "Ping" },
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{ "Play Random Sound", "Zufälligen Sound abspielen" },
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{ "Player", "Spieler" },
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{ "Player Count", "Spieleranzahl" },
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{ "Player ESP", "Spieler ESP" },
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{ "Player ESP Color", "Spieler ESP Farbe" },
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{ "Player Snapline", "Spieler-Linie" },
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{ "Players", "Spieler" },
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{ "Present", "Geschenk" },
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{ "Private Lobby", "Privates Lobby" },
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{ "Pumpkin", "Kürbis" },
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{ "Rat", "Ratte" },
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{ "Rat ESP", "Ratte-ESP" },
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{ "Region", "Region" },
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{ "Revive", "Wiederbeleben" },
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{ "Ritual Book", "Ritualbuch" },
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{ "Rose", "Rose" },
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{ "Ritual Book ESP", "Ritualbuch-ESP" },
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{ "Ritual Object ESP", "Ritualobjekt ESP" },
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{ "Ritual Objects", "Rituelle Objekte" },
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{ "RitualBook", "Ritualbuch" },
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{ "Roar ESP", "Brüllen-ESP" },
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{ "Role", "Rolle" },
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{ "RottenFood", "Verdorbenes Essen" },
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{ "Rotton Food ESP", "Verdorbenes-Essen-ESP" },
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{ "Sam", "Sam" },
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{ "Shoot Player", "Spieler erschießen" },
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{ "Skeleton ESP", "Skelett ESP" },
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{ "Slaughterhouse", "Schlachthaus" },
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{ "SlaughterhouseFireEscapeDoor", "Schlachthof-Feuerschutztür" },
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{ "South America", "Südamerika" },
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{ "South Korea", "Südkorea" },
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{ "Spade", "Spaten" },
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{ "Spade ESP", "Spaten-ESP" },
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{ "Spam Chat", "Chat spammen" },
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{ "Spawnable Prefabs", "Erzeugbare Objekte" },
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{ "Speed Multiplier", "Geschwindigkeitsmultiplikator" },
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{ "Spider", "Spinne" },
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{ "Spider ESP", "Spinne ESP" },
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{ "Spoof Level", "Level fälschen" },
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{ "Spoof Name", "Namen fälschen" },
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{ "Spoof Server Name", "Servernamen fälschen" },
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{ "SurvivalAltarMolly", "Molly-Altar" },
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{ "SurvivalAltarSlaughterhouse", "Schlachthof-Altar" },
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{ "SurvivalAltarTown", "Stadt-Altar" },
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{ "SurvivalApril", "April" },
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{ "SurvivalCultist", "Kultist" },
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{ "SurvivalFrank", "Frank" },
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{ "SurvivalKai", "Kai" },
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{ "SurvivalMolly", "Molly" },
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{ "SurvivalNathan", "Nathan" },
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{ "SurvivalRose", "Rose" },
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{ "SurvivalSmashableWindow", "Zerbrechliches Fenster" },
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{ "Switch realm", "Reich wechseln" },
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{ "Switch realm (house)", "Reich wechseln (Haus)" },
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{ "TP Azazel", "TP Azazel" },
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{ "TP items to you", "TP Gegenstände zu dir" },
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{ "TP to Azazel", "TP zu Azazel" },
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{ "TV", "Fernseher" },
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{ "Teleport Keys", "Schlüssel teleportieren" },
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{ "Teleport to", "Teleportieren" },
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{ "Ticket", "Ticket" },
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{ "Town", "Stadt" },
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{ "TownDoor", "Stadttür" },
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{ "TownDoor2", "Stadttür 2" },
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{ "TownPentagram", "Stadt-Pentagramm" },
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{ "TrashCan", "Mülleimer" },
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{ "Truck_Shutter", "LKW-Rolltor" },
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{ "Turkey", "Türkei" },
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{ "US East", "USA Ost" },
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{ "US South Central", "USA Süd-Zentral" },
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{ "US West", "USA West" },
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{ "Unlimited Stamina", "Unbegrenzte Ausdauer" },
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{ "Unlimited UV Light", "Unbegrenzte UV" },
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{ "Unlock Achievements", "Erfolge freischalten" },
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{ "Unlock Doors", "Türen öffnen" },
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{ "Visuals", "Visuals" },
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{ "Waiting for the game to start", "Warte auf Spielstart" },
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{ "Walk In Lobby", "Im Lobby laufen" },
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{ "Zara", "Zara" },
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};
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}
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}
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}
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