Files
DevourClient/DevourClient/Localization/Translations/GermanTranslations.cs
2025-11-30 02:01:07 +11:00

279 lines
13 KiB
C#

using System.Collections.Generic;
namespace DevourClient.Localization.Translations
{
public static class GermanTranslations
{
public static Dictionary<string, string> GetTranslations()
{
return new Dictionary<string, string>
{
{ "Altar", "Altar" },
{ "Animal_Gate", "Tiertor" },
{ "Anna", "Anna" },
{ "Asia", "Asien" },
{ "Asylum", "Anstalt" },
{ "AsylumDoor", "Asyltür" },
{ "AsylumDoubleDoor", "Asyl-Doppeltür" },
{ "AsylumWhiteDoor", "Weiße Asyltür" },
{ "Australia", "Australien" },
{ "Auto Respawn", "Auto-Respawn" },
{ "Auto farm items (x5)", "Auto-Farm Gegenstände (x5)" },
{ "Azazel", "Azazel" },
{ "Azazel & Demons", "Azazel & Dämonen" },
{ "Azazel ESP", "Azazel ESP" },
{ "Azazel ESP Color", "Azazel ESP Farbe" },
{ "Azazel Snapline", "Azazel-Linie" },
{ "AzazelAnna", "Azazel-Anna" },
{ "AzazelApril", "Azazel-April" },
{ "AzazelKai", "Azazel-Kai" },
{ "AzazelMolly", "Azazel-Molly" },
{ "AzazelNathan", "Azazel-Nathan" },
{ "AzazelSam", "Azazel-Sam" },
{ "AzazelZara", "Azazel-Zara" },
{ "Barbed Wire", "Stacheldraht" },
{ "Battery", "Batterie" },
{ "Battery ESP", "Batterie-ESP" },
{ "Big Flashlight", "Große Taschenlampe" },
{ "Bleach", "Bleichmittel" },
{ "Bleach ESP", "Bleichmittel-ESP" },
{ "Boar", "Wildschwein" },
{ "Bone", "Knochen" },
{ "Bone ESP", "Knochen-ESP" },
{ "Burn a ritual object", "Ritualobjekt verbrennen" },
{ "Burn all ritual objects", "Alle Objekte verbrennen" },
{ "Cage", "Käfig" },
{ "Cake", "Kuchen" },
{ "Cake ESP", "Kuchen-ESP" },
{ "Carnival", "Karneval" },
{ "Cherry Blossom", "Kirschblüte" },
{ "Clean Head ESP", "Sauberer-Kopf-ESP" },
{ "Collectables ESP", "Sammlerobjekte-ESP" },
{ "Clean The Fountains", "Brunnen reinigen" },
{ "CleanHead", "Sauberer Kopf" },
{ "Client", "Client" },
{ "Coin", "Münze" },
{ "Coin ESP", "Münze-ESP" },
{ "Connection ID", "Verbindungs-ID" },
{ "Corpse", "Leiche" },
{ "Corpse ESP", "Leiche-ESP" },
{ "Create Lobby", "Lobby erstellen" },
{ "Crosshair", "Fadenkreuz" },
{ "Crow", "Krähe" },
{ "Crow ESP", "Krähe-ESP" },
{ "Demon", "Dämon" },
{ "Demon ESP", "Dämon ESP" },
{ "Despawn Boars", "Wildschweine entfernen" },
{ "Despawn Corpses", "Leichen entfernen" },
{ "Despawn Crows", "Krähen entfernen" },
{ "Despawn Demons", "Dämonen entfernen" },
{ "Despawn Ghosts", "Geister entfernen" },
{ "Despawn Inmates", "Häftlinge entfernen" },
{ "Despawn Lumps", "Klumpen entfernen" },
{ "Despawn Monkeys", "Affen entfernen" },
{ "Despawn Spiders", "Spinnen entfernen" },
{ "Devour", "Bauernhof" },
{ "DevourDoorBack", "Hintertür" },
{ "DevourDoorMain", "Haupttür" },
{ "DevourDoorRoom", "Zimmertür" },
{ "Dirty Head ESP", "Schmutziger-Kopf-ESP" },
{ "DirtyHead", "Schmutziger Kopf" },
{ "Doll", "Puppe" },
{ "Doll ESP", "Puppe-ESP" },
{ "Doll Head ESP", "Puppenkopf-ESP" },
{ "DollHead", "Puppenkopf" },
{ "Door", "Tür" },
{ "ESP", "ESP" },
{ "ESP Settings", "ESP-Einstellungen" },
{ "Egg", "Ei" },
{ "Egg ESP", "Ei ESP" },
{ "Egg-1", "Ei-1" },
{ "Egg-10", "Ei-10" },
{ "Egg-2", "Ei-2" },
{ "Egg-3", "Ei-3" },
{ "Egg-4", "Ei-4" },
{ "Egg-5", "Ei-5" },
{ "Egg-6", "Ei-6" },
{ "Egg-7", "Ei-7" },
{ "Egg-8", "Ei-8" },
{ "Egg-9", "Ei-9" },
{ "Egg-Clean-1", "Ei-1" },
{ "Egg-Clean-10", "Ei-10" },
{ "Egg-Clean-2", "Ei-2" },
{ "Egg-Clean-3", "Ei-3" },
{ "Egg-Clean-4", "Ei-4" },
{ "Egg-Clean-5", "Ei-5" },
{ "Egg-Clean-6", "Ei-6" },
{ "Egg-Clean-7", "Ei-7" },
{ "Egg-Clean-8", "Ei-8" },
{ "Egg-Clean-9", "Ei-9" },
{ "Elevator_Door", "Aufzugstür" },
{ "Entities", "Entitäten" },
{ "Error", "Fehler" },
{ "Europe", "Europa" },
{ "Exit", "Beenden" },
{ "Exp Modifier", "Erfahrungsmodifikator" },
{ "Exp Value", "Erfahrungswert" },
{ "Farmhouse", "Bauernhof" },
{ "Fast Move", "Schnelle Bewegung" },
{ "First Aid ESP", "Erste-Hilfe-ESP" },
{ "First aid", "Erste Hilfe" },
{ "FirstAid", "Erste Hilfe" },
{ "Flashlight Color", "Taschenlampenfarbe" },
{ "Fly", "Fliegen" },
{ "Fly Speed", "Fluggeschwindigkeit" },
{ "Feather", "Feder" },
{ "Food", "Essen" },
{ "Force Start Game", "Spiel erzwingen" },
{ "Fountain", "Brunnen" },
{ "Freeze azazel", "Azazel einfrieren" },
{ "Fullbright", "Vollhelligkeit" },
{ "Fuse", "Sicherung" },
{ "Fuse ESP", "Sicherung-ESP" },
{ "Gasoline", "Benzin" },
{ "Gasoline ESP", "Benzin-ESP" },
{ "Gate", "Tor" },
{ "Ghost", "Geist" },
{ "Ghost ESP", "Geist-ESP" },
{ "Goat", "Ziege" },
{ "Goat ESP", "Ziege-ESP" },
{ "Goat/Rat ESP", "Ziege/Ratte ESP" },
{ "Hay", "Heu" },
{ "Hay ESP", "Heu-ESP" },
{ "Head", "Kopf" },
{ "Horseshoe", "Hufeisen" },
{ "Host", "Host" },
{ "Host Only", "Nur Host" },
{ "Infinite mirrors", "Unendliche Spiegel" },
{ "Inmate", "Häftling" },
{ "Inmates ESP", "Häftling-ESP" },
{ "Inn", "Gasthaus" },
{ "InnDoor", "Gasthoftür" },
{ "InnDoubleDoor", "Gasthof-Doppeltür" },
{ "InnShojiDoor", "Gasthof-Shoji-Tür" },
{ "InnShrine", "Gasthof-Schrein" },
{ "InnWardrobe", "Gasthof-Kleiderschrank" },
{ "InnWoodenDoor", "Gasthof-Holztür" },
{ "Instant Win", "Sofortiger Sieg" },
{ "Item ESP", "Gegenstands-ESP" },
{ "Items", "Gegenstände" },
{ "Japan", "Japan" },
{ "Jumpscare", "Jumpscare" },
{ "Key", "Schlüssel" },
{ "Key ESP", "Schlüssel ESP" },
{ "Kill", "Töten" },
{ "Level", "Level" },
{ "Load Map:", "Karte laden:" },
{ "Lobby Control", "Lobby-Steuerung" },
{ "Lobby Manager", "Lobby-Verwaltung" },
{ "Lobby Size", "Lobby-Größe" },
{ "Lock in cage", "In Käfig sperren" },
{ "Lump", "Klumpen" },
{ "Lump ESP", "Klumpen-ESP" },
{ "Manor", "Herrenhaus" },
{ "Map", "Karte" },
{ "Matchbox", "Streichholzschachtel" },
{ "Matchbox ESP", "Streichholzschachtel-ESP" },
{ "Medicine ESP", "Medizin ESP" },
{ "Menu", "Menü" },
{ "Mirror", "Spiegel" },
{ "Misc", "Sonstiges" },
{ "Molly", "Anstalt" },
{ "Monkey", "Affe" },
{ "Monkey ESP", "Affe-ESP" },
{ "Music Box ESP", "Spieluhr-ESP" },
{ "MusicBox", "Spieluhr" },
{ "MusicBox-Idle", "Spieluhr" },
{ "Network", "Netzwerk" },
{ "Network Info", "Netzwerk-Info" },
{ "Network Stats", "Netzwerk-Statistiken" },
{ "Not connected", "Nicht verbunden" },
{ "Patch", "Patch" },
{ "Pig", "Schwein" },
{ "Pig ESP", "Schwein-ESP" },
{ "PigExcrement", "Schweinekot" },
{ "Ping", "Ping" },
{ "Play Random Sound", "Zufälligen Sound abspielen" },
{ "Player", "Spieler" },
{ "Player Count", "Spieleranzahl" },
{ "Player ESP", "Spieler ESP" },
{ "Player ESP Color", "Spieler ESP Farbe" },
{ "Player Snapline", "Spieler-Linie" },
{ "Players", "Spieler" },
{ "Present", "Geschenk" },
{ "Private Lobby", "Privates Lobby" },
{ "Pumpkin", "Kürbis" },
{ "Rat", "Ratte" },
{ "Rat ESP", "Ratte-ESP" },
{ "Region", "Region" },
{ "Revive", "Wiederbeleben" },
{ "Ritual Book", "Ritualbuch" },
{ "Rose", "Rose" },
{ "Ritual Book ESP", "Ritualbuch-ESP" },
{ "Ritual Object ESP", "Ritualobjekt ESP" },
{ "Ritual Objects", "Rituelle Objekte" },
{ "RitualBook", "Ritualbuch" },
{ "Roar ESP", "Brüllen-ESP" },
{ "Role", "Rolle" },
{ "RottenFood", "Verdorbenes Essen" },
{ "Rotton Food ESP", "Verdorbenes-Essen-ESP" },
{ "Sam", "Sam" },
{ "Shoot Player", "Spieler erschießen" },
{ "Skeleton ESP", "Skelett ESP" },
{ "Slaughterhouse", "Schlachthaus" },
{ "SlaughterhouseFireEscapeDoor", "Schlachthof-Feuerschutztür" },
{ "South America", "Südamerika" },
{ "South Korea", "Südkorea" },
{ "Spade", "Spaten" },
{ "Spade ESP", "Spaten-ESP" },
{ "Spam Chat", "Chat spammen" },
{ "Spawnable Prefabs", "Erzeugbare Objekte" },
{ "Speed Multiplier", "Geschwindigkeitsmultiplikator" },
{ "Spider", "Spinne" },
{ "Spider ESP", "Spinne ESP" },
{ "Spoof Level", "Level fälschen" },
{ "Spoof Name", "Namen fälschen" },
{ "Spoof Server Name", "Servernamen fälschen" },
{ "SurvivalAltarMolly", "Molly-Altar" },
{ "SurvivalAltarSlaughterhouse", "Schlachthof-Altar" },
{ "SurvivalAltarTown", "Stadt-Altar" },
{ "SurvivalApril", "April" },
{ "SurvivalCultist", "Kultist" },
{ "SurvivalFrank", "Frank" },
{ "SurvivalKai", "Kai" },
{ "SurvivalMolly", "Molly" },
{ "SurvivalNathan", "Nathan" },
{ "SurvivalRose", "Rose" },
{ "SurvivalSmashableWindow", "Zerbrechliches Fenster" },
{ "Switch realm", "Reich wechseln" },
{ "Switch realm (house)", "Reich wechseln (Haus)" },
{ "TP Azazel", "TP Azazel" },
{ "TP items to you", "TP Gegenstände zu dir" },
{ "TP to Azazel", "TP zu Azazel" },
{ "TV", "Fernseher" },
{ "Teleport Keys", "Schlüssel teleportieren" },
{ "Teleport to", "Teleportieren" },
{ "Ticket", "Ticket" },
{ "Town", "Stadt" },
{ "TownDoor", "Stadttür" },
{ "TownDoor2", "Stadttür 2" },
{ "TownPentagram", "Stadt-Pentagramm" },
{ "TrashCan", "Mülleimer" },
{ "Truck_Shutter", "LKW-Rolltor" },
{ "Turkey", "Türkei" },
{ "US East", "USA Ost" },
{ "US South Central", "USA Süd-Zentral" },
{ "US West", "USA West" },
{ "Unlimited Stamina", "Unbegrenzte Ausdauer" },
{ "Unlimited UV Light", "Unbegrenzte UV" },
{ "Unlock Achievements", "Erfolge freischalten" },
{ "Unlock Doors", "Türen öffnen" },
{ "Visuals", "Visuals" },
{ "Waiting for the game to start", "Warte auf Spielstart" },
{ "Walk In Lobby", "Im Lobby laufen" },
{ "Zara", "Zara" },
};
}
}
}