Files
DevourClient/lib/public/UnityEngine/Math.h
2024-06-12 15:56:21 +02:00

15 lines
338 B
C++

#pragma once
namespace Math {
namespace Vector3 {
const char* ToString(app::Vector3__Boxed* v);
const char* ToString(app::Vector3 v);
}
}
namespace app {
Vector3 operator+(const Vector3& lhs, const Vector3& rhs);
Vector3 operator*(const Vector3& vec, float scalar);
Vector3 operator-(const Vector3& lhs, const Vector3& rhs);
}