Files
DevourClient/lib/ClientHelper.h
Jadis0x f69767f794 various header files added/updated
- Created a header file called players. added a helper function to get the gameobject of all players, the gameobject of the local player and the NolanBehaviour component
- Added UnityCore file to make it easier for us to use unity functions
- Misc file fully updated
- Added Wrapper class to make it easier to use il2cpp functions
- ClientHelper updated
- color.hpp library was included in the project to make the console colorful
2024-05-16 21:37:01 +03:00

15 lines
308 B
C++

#pragma once
bool IsSinglePlayer();
bool IsOnline();
bool IsHost();
bool IsLocalPlayer(app::NolanBehaviour* player);
bool IsPlayerCrawling();
bool IsPlayerCrawling(app::GameObject* go);
bool IsInGame();
app::GameObject* GetAzazel(app::Survival* survival);
std::string SceneName();
float Time_DeltaTime();