@jadis0x Added TP Items

Update Misc.cs
This commit was merged in pull request #12.
This commit is contained in:
ALittlePatate
2022-08-28 17:49:41 +02:00
committed by GitHub

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@@ -4,6 +4,8 @@ using UnityEngine.UI;
using System.Reflection;
using System.Runtime.InteropServices;
using DevourClient.Helpers;
using System.Linq;
using System.Collections.Generic;
namespace DevourClient.Hacks
{
@@ -50,6 +52,22 @@ namespace DevourClient.Hacks
nb.locomotion.SetPosition(setNewPosition);
}
public static void TPItems()
{
try
{
NolanBehaviour Nolan = Player.GetPlayer();
List<SurvivalInteractable> items = new List<SurvivalInteractable>();
items = Object.FindObjectsOfType<SurvivalInteractable>().ToList<SurvivalInteractable>();
foreach (SurvivalInteractable item in items)
{
item.transform.position = Nolan.transform.position + Nolan.transform.forward * Random.RandomRange(1f, 3f);
}
}
catch { }
}
public static void SetSteamName(string name)
{