add: bypass server player limit, items/goats/demons/azael ESP

This commit is contained in:
2024-06-15 15:05:40 +02:00
parent 7aebbc26db
commit ecb8841410
12 changed files with 1697 additions and 6 deletions

View File

@@ -79,7 +79,6 @@ void DrawVisualsTab() {
ImGui::EndPopup();
}
/*
ImGui::Checkbox("Azazel ESP", &settings::azazel_esp);
ImGui::SameLine();
bool open_azacolor_popup = ImGui::ColorButton("azaespcolor", ImVec4(settings::azazel_esp_color[0], settings::azazel_esp_color[1], settings::azazel_esp_color[2], settings::azazel_esp_color[3]));
@@ -138,7 +137,7 @@ void DrawVisualsTab() {
if (ImGui::BeginPopup("gesppop")) {
ImGui::ColorPicker4("Goat ESP color", (float*)&settings::goat_esp_color);
ImGui::EndPopup();
}*/
}
}
void DrawEntitiesTab() {
@@ -182,6 +181,8 @@ void DrawEntitiesTab() {
}
void DrawMapSpecificTab() {
ImGui::SliderInt("Server player limit", &settings::player_count, 4, 20);
if (ImGui::Button("Force Start The Game")) {
Misc::ForceStart();
}
@@ -336,7 +337,6 @@ void DrawMiscTab() {
ImGui::Checkbox("Azazel Speed", &settings::freeze_azazel);
ImGui::SliderFloat("Multiplier", &settings::new_azazel_speed, 0, 15);
#if _DEBUG
ImGui::Spacing();