add: bypass server player limit, items/goats/demons/azael ESP

This commit is contained in:
2024-06-15 15:05:40 +02:00
parent 7aebbc26db
commit ecb8841410
12 changed files with 1697 additions and 6 deletions

View File

@@ -90,6 +90,7 @@
<ClInclude Include="include\imgui\imstb_textedit.h" />
<ClInclude Include="include\imgui\imstb_truetype.h" />
<ClInclude Include="include\json.hpp" />
<ClInclude Include="include\magic_enum.hpp" />
<ClInclude Include="include\Minhook\include\MinHook.h" />
<ClInclude Include="include\Minhook\src\buffer.h" />
<ClInclude Include="include\Minhook\src\HDE\hde32.h" />
@@ -123,6 +124,7 @@
<ProjectGuid>{AFA414F5-355A-472E-822F-244F167E5B0D}</ProjectGuid>
<RootNamespace>Il2CppDLL</RootNamespace>
<ProjectName>DevourClient</ProjectName>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<!--<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>-->
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
@@ -232,12 +234,13 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;IL2CPPDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;IL2CPPDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch-il2cpp.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>$(ProjectDir)appdata;$(ProjectDir)framework;$(ProjectDir)user;$(ProjectDir)lib\public;</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -251,12 +254,13 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;IL2CPPDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;IL2CPPDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch-il2cpp.h</PrecompiledHeaderFile>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<AdditionalIncludeDirectories>$(ProjectDir)appdata;$(ProjectDir)framework;$(ProjectDir)user;$(ProjectDir)lib\public</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>