From e640b7b980e56d17274c37d3f0f1d4f5d4cafe98 Mon Sep 17 00:00:00 2001 From: Jadis <49281043+jadis0x@users.noreply.github.com> Date: Thu, 8 Sep 2022 22:09:43 +0300 Subject: [PATCH] Added BurnRitualObj function --- DevourClient/Hacks/Misc.cs | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) diff --git a/DevourClient/Hacks/Misc.cs b/DevourClient/Hacks/Misc.cs index 141b399..e14a557 100644 --- a/DevourClient/Hacks/Misc.cs +++ b/DevourClient/Hacks/Misc.cs @@ -43,6 +43,34 @@ namespace DevourClient.Hacks nb.locomotion.SetPosition(pos, false); } + public static void BurnRitualObj(string map, bool burnAll) + { + SurvivalObjectBurnController _altar = UnityEngine.Object.FindObjectOfType(); + InnShrineController _innShrineController = UnityEngine.Object.FindObjectOfType(); + + if (map != "Inn") + { + if (burnAll) + { + _altar.SkipToGoat(10); + } + else + { + _altar.BurnGoat(); + } + } + + else + { + if (burnAll){ + return; + } + else{ + _innShrineController.OnEgg(); + } + } + } + public static void SpawnAzazel(PrefabId _azazelPrefabId) { GameObject _azazel;