Merge pull request #1 from pozhiloy-enotik/master
You can fly even in lobby
This commit was merged in pull request #1.
This commit is contained in:
@@ -1,3 +1,5 @@
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using UnityEngine;
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namespace DevourClient.Helpers
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namespace DevourClient.Helpers
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{
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{
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public class Player
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public class Player
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@@ -7,5 +9,22 @@
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OptionsHelpers optionsHelpers = UnityEngine.Object.FindObjectOfType<OptionsHelpers>();
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OptionsHelpers optionsHelpers = UnityEngine.Object.FindObjectOfType<OptionsHelpers>();
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return optionsHelpers.inGame;
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return optionsHelpers.inGame;
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}
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}
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public static bool IsInGameOrLobby()
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{
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return GetPlayer() != null;
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}
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public static NolanBehaviour GetPlayer()
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{
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foreach (NolanBehaviour nb in UnityEngine.Object.FindObjectsOfType<NolanBehaviour>())
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{
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if (nb.entity.IsOwner)
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{
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return nb;
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}
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}
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return null;
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}
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}
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}
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}
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}
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@@ -87,7 +87,7 @@ namespace DevourClient
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Hacks.Misc.SetSteamName("patate");
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Hacks.Misc.SetSteamName("patate");
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}
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}
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if (this.fly && Player.IsInGame())
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if (this.fly && Player.IsInGameOrLobby())
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{
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{
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Hacks.Misc.Fly(this.fly_speed);
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Hacks.Misc.Fly(this.fly_speed);
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}
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}
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