crashing issues fixed
Fixed random crashes occurring while ESP is active. Tested extensively on several maps without crash reports. I believe the issue is resolved
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@@ -4,15 +4,14 @@
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bool IsSinglePlayer();
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bool IsOnline();
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bool IsHost();
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app::Survival* GetSurvivalObject();
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app::OptionsHelpers* GetOptionsHelpersObject();
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bool IsLocalPlayer(app::NolanBehaviour* player);
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bool IsPlayerCrawling();
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bool IsPlayerCrawling(app::GameObject* go);
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bool IsInGame();
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bool IsSequencePlaying();
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app::GameObject* GetAzazel(app::Survival* survival);
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std::string SceneName();
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std::string GetAzazelName();
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float Time_DeltaTime();
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@@ -20,6 +20,10 @@ namespace Transform {
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{
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if (!component) return nullptr;
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return app::Component_get_transform((app::Component*)component, nullptr);
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if (app::Component_get_transform != nullptr) {
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return app::Component_get_transform((app::Component*)component, nullptr);
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}
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return nullptr;
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}
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}
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