diff --git a/DevourClient/Helpers/Render.cs b/DevourClient/Helpers/Render.cs index 789e163..ddf00df 100644 --- a/DevourClient/Helpers/Render.cs +++ b/DevourClient/Helpers/Render.cs @@ -92,6 +92,11 @@ namespace DevourClient.Render if (esp) { //ESP BOX + if (texture2 == null) //this should fix the UI disappearing & game crash + { + texture2 = new Texture2D(2, 2, TextureFormat.ARGB32, false); + } + texture2.SetPixel(0, 0, color); texture2.SetPixel(1, 0, color); texture2.SetPixel(0, 1, color);